Ok I really don't know where to post this, but I really need some help, I'm a player from Brasil, and I'm having issues with the points and spools system, my account is already linked with all of Klei social media, Steam and twitch, but when I click on a link that gives me spools or points, I get a successful message and it says that the points are in my account, but when I go o the Klei rewards page, the points are not added, and I still have the same amount, and I really want that Top Hat, someone that is having the same issue can Help me out ?
Problem with Klei rewards
[Game Update] - 426792
Hey everybody.
I hope you're all out there doing well. We're back with another QOL update. As before, we're using this time to give the team some room to catch for the next update. And in classic Klei fashion, we took this opportunity for a small update and went a little overboard.
In addition to that, we have a bunch of fun stuff to give away. We have new twitch items, login-in rewards, and a new Klei reward item as well!
First up, the notes:
Changes
-
Added the Cookbook item for survivors to record and review their culinary adventures.
- The Cookbook item can be crafted under the Food crafting tab.
- Recipes will be learnt after the player who cooks the food, picks up the item off the cooking device.
- Food details will be displayed upon eating it.
- The 6 most recent unique recipes will be stored, older ones will be forgotten.
- The history is stored in your online profile and can be viewed in the compendium
- Modded foods are saved locally, they are not saved to your online profile, and appear in their own tab within the cookbook screen.
- Changed the screen flash effect for lightning and gunpowder.
- Screen flashes (lightning and gunpowder) will no longer close any containers you have open.
- Added the option “Screen Flashes” to allow players to further reduce the intensity of screen flashes.
- Tackle Box and the Spectackler Box can now be opened from the inventory. It will be dropped on the ground when doing so.
- Add the option Backpack Layout to allow keyboard/mouse players to use the backpack layout that is integrated into the inventory bar.
- Batilisk Wings can now be used in the Crockpot.
- Holding left shift (key binding: "Force Container (mod)") and right-clicking an item in your inventory will now drop it.
- The Ancient Guardian now drops a sketch to craft its statue.
- Increased the item server inventory limit to 10,000 curios.
- Mods can now be favorited and will show up at the top of the mods list.
- Mods can now be searched and filtered in the mod screen.
- Added our newest team member, Zachary Lockwood (Zarklord), to the credits.
Tuning and Tweaks
- Improved the resolution of the ground textures.
- Improved resolution on various items.
- Improved resolution on walls.
- Characters will now display their most recently used skins when previewing beards.
- Rockjaws can now despawn.
- Rabbit Earmuffs no longer require a science machine to prototype.
- Reduced the amount of Tentacle Spots required to craft the Tail o' Three Cats.
- Reduced the amount of Cat Tails required to craft the Cat Cap.
- Reduced the amount of Batilisk Wings required to craft the Bat Bat.
- Increased the chance of Batilisks dropping a Batilisk Wing.
- Added c_freecrafting and c_selectnext to auto complete in the command console
- Stingers can now be set on fire.
- Added map icons for the Suspicious Marble pieces and the Crab King.
- Wurt no longer disappears when reading a book while riding a beefalo.
- Improved the performance on the mods screen.
Notes for Modders
-
Cookbook
- Calling AddCookerRecipe will add a recipe to the cookbook.
- All mod foods will be added to the Mod Recipes tab within the cookbook.
- Recipes for the “portablespicer” will not be added to the recipe book.
- Add “no_cookbook = true” to a recipe to exclude your recipe from the cookbook.
- RegisterInventoryItemAtlas(atlas, image) must be called for each food and ingredient in order for their icons to be displayed in the cookbook. If this is not called, the food or ingredient will be displayed as a question mark.
- Foods with side effects should set “oneat_desc” to a descriptive string.
- Foods with temperature modification as their only side effect will automatically have the description set.
- A custom details panel can be set by implementing “custom_cookbook_details_fn” for a recipe. This function must return a Widget for your new details panel.
- RegisterInventoryItemAtlas(atlas, image) can be called to add an item’s inventory icon and atlas to a global lookup table. Anywhere that calls GetInventoryItemAtlas will use this table.
- Mods can now mark other mods as dependencies in modinfo
-
Two new modsettings.lua functions
- DisableModDisabling() disables the games built in functionality for disabling mods when the game crashes
- DisableLocalModWarning() disables the warning that happens when enabling a all_clients_require mod that isn’t on the workshop
-
Modinfo now gets passed a locale code, stored in the variable “locale” to support translations inside modinfo
- A helper function “ChooseTranslationTable(tbl)” will take a table and return tbl[locale] or tbl[1], tbl[1] should be the default locale of your mod.
New Streaming Drops!
We are adding the Sorcerer's Staff to the Crystalline collection. For more information on streaming drops and how to get them, check out the post here.
New Login Bonuses!
And to keep the ball rolling, we have not one but TWO chests full of magnificent beards for Wilson and Webber! These will be granted for free upon login for a limited time, so grab them now while you can.
Klei Rewards!
And because we need to get more and more cool stuff into Klei Rewards, we have also added the Hunters Shovel to Klei Rewards for 1200 points. We also added the remaining 4 sets from the Side Show collection to Klei Rewards page. And have some free points too: https://accounts.klei.com/link/augQOL (link expires in 30 days)
Next update!
The team has been chipping away at the next big content update, but before that we have another Character Refresh coming up next month! Now, this image is probably a bit more on the nose than the teasers I have shared in the past, but frankly - I really just thought this was so cool that I had to share. As always, I'll have more details as we get closer to release.
That's it for now. Thanks again for playing, have fun out there!
Introducing, Klei Rewards
We are introducing a system that will allow players to collect "points" on their accounts by doing various things like subscribing to our Youtube or following us on Twitter and then use those points to get items. Currently we will be using this to distribute our out of cycle Twitch items rather than selling them as we had previously suggested. This allows players to get what they missed before or just get them without going through Twitch.
The first version of this can be found on our accounts page here: https://accounts.klei.com/account/rewards
In the future we will update the rewards program with new ways to earn more points and pick up cool rewards they may have missed, or even possibly entirely new stuff. Let us know what you think!
Got a purple chest as a reward, but can't find it. Please help!
I logged in recently (within last 7 days), and as a reward got an awesome looking purple chest (my friend got one too). We assumed it was a skin, but seems we were wrong. I can't find this anywhere. I checked my entire curio collection and the curio cabinet treasury. It was a very "edgy" looking purple and black storage chest. I *think* the name was "chaos" chest or something along those lines. Please help! The item looked amazing and I would really like to use it in game.
And if you have a link with a picture, that would be awesome too. Thanks!
Things getting intense
So, the Return of Them updates are leading up to something. This is pretty obvious especially when we consider the Celestial Tribute. But, I have noticed something while bingewatching the Don't Starve related update videos: The Return of Them updates' music. Specifically the end-music, when the video has finished. This music gets more intense as the updates progress. I'll link the videos in here, except for the Hook, Line and Inker one, as the ending music there is just Winter's Feast.
This is just something I found, and thought was worth sharing.
Questions that don't deserve their own thread.
Ever feel that you had a question about DST but felt it didn't deserve it's own thread? Well then ask it here.
Spool converter for Kley points and vice versa
Hello friends, I imagine that we are all very anxious for the Kley team to publish new points links for the redemption of reward skins since the Side Show collection was included in our Rewards, I myself am very excited about the possibility of having all this collection.
And taking advantage of Hype I would like to leave a suggestion that may be interesting for most that would be the possibility of converting Kley points into Spool and Spool into Kley points, since we usually have a lot of one and little of the other, this would also allow us to acquire more Kley points in their own right and we were not dependent on links only.
Rewards page problem
Hey I just retrieved my 1700 points for signing up for the rewards page. I just tried to get an item that was 1200 points, but it tells me that I have an insufficient point balance to get the item when I can see that I have 1700 points. I've tried refreshing the page multiple times but it hasn't worked. Anyone know what's going on?
What's your headcannon?
Here's mine
1. Wormwood is like 8 feet tall
2. Willow And Charlie have conversations at night (Because of the lighters short radius, Charlie is usually right next to her)
3. Warbucks just strait up Died
4. Webber is actually like, 20-ish, He just spent a good amount of time growing inside the spider
Weekly Creative Builds Challenge
Hi my beautiful friends! Every Sunday I will be posting a weekly creative build challenge on this thread with a certain theme. Everyone is invited and welcomed to join in on the challenges and post their rendition of each weeks theme if they wish to do so. It doesn’t have to be strictly a build either, it can also be just your character dressed up like they belong to the theme. This is in no way, shape or form a competition- just be creative and have fun!
Current weeks challenge: Alice in Wonderland
Previous Weeks:
Week 1: Alice in Wonderland
Week 2: ???
Week 3: ???
Week 4: ???
TBD...
Week 1: Alice in Wonderland
“We're all mad here. I'm mad. You're mad.”
Fall down your creative rabbit hole and showcase your best take on the strange and colorful world of Wonderland.
Credit for this thread 100% goes to Wumpair since they started the builders project with the same exact concept.
What characters benefit the most from taming beefalo?
I was thinking about this earlier, i think my answer'd be maxwell and wendy, since for maxwell the beefalo is a huge damage buffer compared to his default 75 hp, and for wendy you can do upwards of 100 damage per attack with a regular ornery beef with no war saddle.
Wolfgang lore discussion
As everyone gets their rework from time to time, wolfgang will probably take a longer time due to him counting as a important meta character that must be treated carefull or a part of the community cant get quite dissapointed.
however if klei manages the gameplay part, what are we expecting from the lore? that's what this topic is for discussing everything about our stronk thiccman.
According to the wiki ( i know the wiki isnt accurate but its a place to share our thoughts)what we can already tell is: wolfgang is a strongman that has been serving in a circus, examining a spear or a domesticated beefalo reminds him of serving the army (unknown wich national army), examining frog legs makes me think that he live'd in france (Is delicacy in my country), examining a hammer makes him say that it needs a sickle wich case he might be communist and russian (examining hermit home), wolfgangs perk that makes him loose hunger quickly might be a reference to a strongman's diet eating 10K calories (taken from wiki)
RECAP:
wolfgang is a russian communist that has been probably living in france that served the army and works in a circus as a strongman.
Myths:
how did wolfgang come to "The constant"? well i dont want you to react this as confused so this is all my thoughts that can trigger your senses so please accept my opinion. as i think the lore plays around early 19th era and that most survivor have been dragged at that time how did wolfgang come? i think that wolfgang has probably been in the battle of verdun (1916) and that something must have happen at that event that might have kidnapped him into the constant.
how does wolfgang get so much sanity loss? what i think is that wolfgang must have had a terrible childhood were he probably needed to live in soviet russia and work in very poor conditions. with maybe a event that made him terrify as a child that changed him a lot during the years in his mind. his parents probably wanted to go leave the place in hopes of avoiding the strict goverment and reason they moved to france in terms of living a better life.
That's all what i can say from my perspective. i hope that i didnt made any confuse, mad or question other things they had in mind. i hope that we can discuss this and solve this mans lore.
Showing off your outfits [2]
Hi all. The old topic was archived in early 2017, but I thought it'd be a good idea to bring it back. There have been a ton of content since and quite a bit of skins. Personally I really enjoyed the Victorian collection but others were good as well. Well, if you got any cool outfit sets you wish to share - post it here!
I'll start
Colonel Woodie of The Royal Canadian Regiment
Shadow smith Winona
XIX century colonial governor Wilhelm P. Higgsenburgh
Severely beaten yet still dapper Wilson
What would you like to see at Klei Rewards?
Maybe some more old Twitch Drops? Or something new.
help the pigs and the newts bug me
help the pigs and newts bug out when I hit them or when I try to feed a pig they only disappear how can I solve that error
What new twitch drops would you like to see
Personally after the crystalline collection I would like to see Klei do some pet twitch drops.
NEW Streaming Drops Available Now! (The Sorcerer's Staff)
About Wigfrid's Rework
Since Wigfrid is a valkyrie, I researched mythologies; I thought of the eye-like sign at the entrance to that room as the moon and sun, so it means a solar eclipse. According to mythology, there are two wolf-shaped creatures that create the solar eclipse, that is, actually attack the sun. That's why I think the wolf can be added. And many of us have seen Wigfrid call 'Valhalla Awaits' from time to time. This is a reference to mythology and those who go to Valhalla are trained for Ragnarok, the apocalypse. This means that a lot of things like the apocalypse in Hamlet will go crazy. My predictions are briefly; New creature,solar eclipse and apocalypse.
Luckiest (or unluckiest) DST Moments.
As Don't Starve Together has a world that is randomly generated, luck ties into the happenings in the game quite often. I was wondering; what are some of the luckiest or unluckiest moments a player could have? The Krampus sack is also very rare so times you've also received it are also acceptable. There might've been an older topic about this, but I might as well bring it back up
For me, I felt like my luck was at its peak when I was playing with my friends and decided to dig up the world's graveyard to get four life giving amulets.
Ocean Items and Ballancing
As It stands, most of the items you can get in the ocean are pretty much clones of items that exist on land, but worse (cookie cutter cap, most foods, strident trident to some extent, etc). The problem is, if you buff these items, living in the ocean could become too easy. Not buffing them could be an option, but other than Lunar Island and maybe salt, there is no real point to try and get these items since there are easier and better options on land.
So, what's the awnser to this problem?
'Massively' buff one aspect of the item and 'massively' nerf another. This way, the item isn't necessarily any better, but if you have the right tools to mitigate the nerf, the item can become a better option than it's land clone.
For example, let's look at Barnacle Nigiri. Barnacle Nigiri is the oceans version of pierogi, but with a more specific recipe and spoils at double the speed (which makes it a lot worse than pierogi). To buff/nerf it, I would increase the amount of HP it gives to 50 and increase the spoil time all the way down to 3-5 days. By doing this, Barnacle Nigiri still isn't that much better then how it was before, but, if you have killed bee queen and was going to bundle wrap your healing foods anyways / need to eat the healing food you made as soon as it's finished cooking, all of a sudden Barnacle Nigiri looks like a better choice.
Something I noticed is that Klei has already done this and that those are the sea items people actually go for. Particularly salt boxes and stone fruit. Salt boxes are an ice box clone, with the buff being that the food now rots 75% slower and the nerf being that it can only hold ingredients. Stone fruit are a juicy berry clone with the buff being that you can choose when you want to use the food / grows very fast / grows during winter / slightly slower rotting speed / counts as a vegetable / are renewable, and the nerf being that you need to pick them at a specific time / you need to constantly give them rot (maybe a bit too many buffs, but you get the point).
A new item that could follow this pattern could be something like a bat bat that does more damage than a dark sword but instead of giving you health, it takes it away. Now the item wouldn't be too much better than the dark sword because of the risk of literally accidentally killing yourself, but for more experienced players who know how to kite and have the heals needed to make this effect not as bad, the weapon would be a much better choice. Best part is, both are still meta! Instead of one being blatantly better than the other, it becomes a situational thing.
Thanks for coming to my Ted talk. Sorry if this is a bad idea.