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Introducing, Klei Rewards

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We are introducing a system that will allow players to collect "points" on their accounts by doing various things like subscribing to our Youtube or following us on Twitter and then use those points to get items. Currently we will be using this to distribute our out of cycle Twitch items rather than selling them as we had previously suggested. This allows players to get what they missed before or just get them without going through Twitch.

The first version of this can be found on our accounts page here: https://accounts.klei.com/account/rewards

In the future we will update the rewards program with new ways to earn more points and pick up cool rewards they may have missed, or even possibly entirely new stuff. Let us know what you think!

 


Decorations, Shrines and Base Designs

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Hey everyone! My love for designing is thriving and I've been feeling inspired lately and really wanted a place to share some of the things I've been working on. I love making shrines and designs in worlds whether it's big or small, and adding cute little details to them as well. Most of what I do isn't practical and is purely for decoration.

I was originally posting screenshots of my base on this thread: 

But I feel as though my style of basing has evolved into something that cannot be categorized as tidy and I wanted to start a different thread that was for bases/worlds more on the ornamental side like mine. Plus I feel far more comfortable and way less anxious being annoying and posting heaps on my own thread than I do spamming someone else's *nervous laugh* ^-^'

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Here's a few shrines I worked on last month:

Moon Stone Shrine

Don't think I'll ever be able to do the Moon Stone event ever again because I'll never be able to get a pig so perfectly back in that spot like that ahah, worth it.

5e0fcdcc8b19a_MoonstoneShrine.thumb.jpg.bd0e3274f74bee4eb3c13697333eb03a.jpg

Klaus Shrine/Arena

We found every Klaus spawner and plugged them with a firepit except this one, now he only ever spawns here and we fight him on the cobble stone bit to the right. This area doubles as a shrine and a fighting arena, I love it ^-^ 

Hi to my lovely Wes @Warlockadamm <3

5e0fd35ab4df9_KlausArena.thumb.jpg.4868c6ddf8161e72eaf26f3e4f5640bf.jpg

Easter Bunny Shrine

....just noticed that the treeguard killed the bunny... and smashed the hay wall on the right as well ;( y u do dis

5e0fd084bf103_EasterBunnyShrine.thumb.jpg.368252faf3e370d5383b27308c0fd01d.jpg

Mandrake Shrine 

This may or may not end up being a Year of the Carrat Shrine... We'll see.

5e0fce2237388_MandrakeShrine.thumb.jpg.9caf75d552e433326d9ca97576ec85d0.jpg

 

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That's all I'm going to post for now but I'll probably be posting here quite often so yeh ^-^' 

How would you like If Batilisk Wings got the "Leafy Meat" treatment?

Hypotetical Scenario where the entire world is lit up with mushlights/glowcaps, and the viability of it

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Have you ever thought to yourself “how much effort would it take to cover the entire map with mushlights and/or glowcaps?” If you have, you have (hopefully) come to the right place!


In order to get the data without much issue, I will be throwing in a few disclaimers:
 

- Mushlights (and glowcaps) have a 4 tile radius of light. In order to simplify calculations, I am going to be assuming they will perfectly light up a radius of 16 tiles.
- I will also be assuming you are able to perfectly space every light to the point where you will not need excess mushlights to cover up gaps that world gen might have (such as uneven corners or non removable things like ponds). As a result, you will likely need a lot more mushlights then the numbers I will be covering.

In order to get our calculations, we need to first know the average amount of tiles on a map, which will include the hermit + lunar island.

- @Hornete made a nice command to achieve this, which you can try out yourself with the following (use the command in local, not on remote, unlike most commands):
 

Spoiler

local count = 0 
    local map = TheWorld.Map 
    local w, h = map:GetSize() 
    for i = 1, w do 
        for j = 1, h do 
            local tile = map:GetTile(i, j) 
            if not (tile >= GROUND.OCEAN_START) and (tile ~= GROUND.IMPASSABLE) and tile ~= GROUND.INVALID then 
                count = count + 1 
            end 
        end 
    end 
print(count)


- I ran the command on 10 different maps, and achieved the following data:

Spoiler

46335

47040

47494

50633

55771

43138

47064

57361

52510

46584



The average of the numbers turns out to be 49493. More worlds could be done for a better average, but this is sufficient for now.

After this, we can calculate the amount of lights. Using simple math of 49493/16, we end up with our total amount of lights we would need, at 3093.3125 (which since you can’t have part of a mushlight, will be rounded to 3094).

 

Now of course, this is only seeing the lights themselves, so let's break down the costs of building them:
- If you are only building mushlights, you will require 4 logs (for the bucket of poop), which in total is 12376 logs needed. If you are only building glowcaps, you will require an additional 4 logs for the board, leading to 24752 logs.
- Every light also requires 2 bone shards and 3 manure for the buckets. You will need 6188 bone shards and 9282 manure to build the buckets for the lights.
- Shroom skin is by far the hardest part for the lights. You will need 3094 shroom skins to build the lights, which is equivalent to 618.8 (619) Misery toadstool kills, or 1031.33 (1032) normal toad kills. If you were to kill misery or normal toad exactly every 20 days at the exact time it respawns, it would take 12380 days to amass the shroom skin with misery toad, or 20640 days if you were doing normal toad.

- Now because that would take an insane amount of time to farm up the lights, you also have the alternative of deconstructing napsacks for shroom skin. For bulk farming the best method will be to use 6 green gems, 5 living logs, 13 nightmare fuel, and 2 thulecite to make 1 construction amulet to be used for 5 deconstruction staffs. Each staff use will net the player .75 shroom skin, since the player will need to recraft the napsacks every 4 deconstructs (the poisoned canary can be caught again by hand if you are quick enough, so this isn’t an issue). Assuming the first craft of the shroom skin is free (which is essentially the effort of getting 1 canary since the misery toad you need for the napsack will drop 5 shroom skin), you would need to deconstruct 4115.02 (4116) times to get the required amount of shroom skins needed. This in turn translates to 989 green gems, 824 living logs, 2142 nightmare fuel, and 330 thulecite (the first 164 times will use up 984 green gems, 820 living logs, 2132 nightmare fuel, and 328 thulecite, while the final time will use 5 green gems, 4 living logs, 10 nightmare fuel, and 2 thulecite, leaving you with a construction amulet at 20% and a deconstruction staff at 80%).

- In addition, you will also need to light up the lights with whatever method you choose. You will need at least 12376 items that can go into the lights. Mushlights are limited to lightbulbs, glow berries, and festive lights, while glowcaps can also use spores, which aside from winter's feast is the only way to have colored light.
 

There are also some other little things that you need to watch out for, even after construction:
- Mushlights/glowcaps can be set on fire. Unless you have dedicated areas to go to for fire hounds/summer, you will need to watch out for the occasional fire that could burn a mushlight.
- Because mushlights/glowcaps can be set on fire, they are also a potential threat for lightning strikes. As a result, you will need to have the entire world have lightning rods to protect from lightning as well, otherwise you risk some getting struck and burning up
- Due to the meteor field(s), it is naturally impossible to fully light up the area as the meteors can destroy them, reducing the amount you would need to build.
- I am aware you can speed up the shroom skin grinding by fleeing from toad before it dies, since doing so recovers its health and it drops shroom skin mid fight. However, it will still take an extremely long time to get all of the shroom skin needed to build the lights.

 

Now to contrast from that, let's look at how effective the lights would be vs. A world that has 0 mushlights/glowcaps, and gets through every night (including full moons) using only the lantern/miner hat perfectly (equipping it the moment it hits night while taking it off the moment it hits day):

- The first year’s night cycle will leave you in the dark for a grand total of 128.5 minutes, which is slightly over 2 hours out over the 9.33 hours of the full 70 day year. This is around 23% of the total time of the year.
- 1 light bulb replenishes 90 seconds of any light source. On average, you will need 85.67 light bulbs a year to get through every night.
-Since light bulbs can be easily stockpiled and bundled throughout the years after killing bee queen and klaus, the overall maintenance of light bulbs is usually a non issue after the first few years, as the only real cost aside from the bulbs is the rope.

 

In conclusion, while you could get through every year without worrying about light needs, it would be an extreme cost to both set up and perform/actively prevent the lights from being destroyed, while also not really rewarding the effort all that much. While it is tedious, getting the bulbs and simply getting by with a lantern/miner hat are far more viable then grinding the items for in game years just to keep the world lit up. It does solidify mushlights/glowcaps as decor for me, and overall shows how relatively underpowered they are compared to conventional means, at least on the surface.

 

If anyone is wondering why I did this, I did it for a few reasons:
A) I was bored.

B) I wanted to truly find out the real cost of 100% lighting up the map, since while it is an extreme task, it technically isn’t impossible.

 

I do want to note that I intentionally left out the caves for this. The mushlights are a much more viable choice down there, since their light needs are already there in massive amounts, and the fact that most areas in the caves are dark 24/7 with the exception of the light bulbs. In addition, they normally cannot be destroyed by most means, except by players or by antlion's sinkholes.

About the cookbook

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I thought that it was a great idea to have an aid in evaluating which dishes we can cook using some ingredients we may have, and keep track of some of the combinations that can make specific dishes.

This is implemented in a way that motivates players to experiment and discover new combinations, also it provides useful information about the properties of the dishes (cook time, ingredients, stats benefits, extra effects, etc.).

For me it was fun to complete the cookbook and made me experiment with Warly. Some dishes were difficult to obtain, but overall it was not too bad.

Is it okay to be burnt out of DST after 2 months of playing?

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The title says it all.

I have played on my world and got from like day 1100 to day 1338.

All I am asking if it's okay to be burnt out at the end of the summer irl.

Spoiler

 it's midnight atm and i am not thinking rationally

 

Broken Server or 1 in a million odds?

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I just started a new server and have noticed some...weird things about it.

(Images marked as spoilers to avoid long post body)

Spoiler

Weird2.thumb.PNG.96d41c245ac775f45a5f89426b930d6d.PNG

So here's the map, I just started the game, so it's not fully unlocked, but you'll notice that the Marsh Area is split in half, and secluded from the rest of the land, those 2 land bridges are the only way in or out. Which is a bit usual, but not all that weird. But you'll notice something else, too.

Spoiler

Weird.thumb.PNG.e560836a09a730bfc05feaba57716f49.PNG

 

Spoiler

Weird3.thumb.PNG.47f30905c848dd68f64bf0e787228280.PNG

That's right. The Rocky Biome of the Lunar Island is just chilling by the Pig King. At least part of it. It looks like it's just a patchwork piece like the mosaic biome, but the Lunar Island isn't apart of the mainland. 

I looked around and the rest of the lunar island wasn't there, it was just that little fragment piece, nothing else was over there expect some Moon Shards and those eyeball ghost things that want to kill you. 

This is only 5 days into the server, I can't wait to see what else I find. But still, is this server broken, or extremely lucky?

Edit: Forgot to mention, I'm not playing with any mods, only things changed are season lengths and added more food. Also, as soon as I posted this I found the Mandrakes in the middle of the beefalo area.

possible one of the best world generated so far in dst?

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after thousand times regenerating worlds to find a good world with a reed trap, i got this.

i have a save on day 1 (no character selected), disease set to none, all other settings are default.

if anyone want i can upload the save.

 

this is the best world for wickerbottom players? :-D

 

World.jpg


In Praise of the Cookbook

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I just want to say that I think the addition of the cookbook is brilliant. It gives purpose to cooking every unique dish in the game at least once. I never bothered making any of the recipes that call for barnacles, for example, because it's so much work to gather them, and the dishes themselves don't seem worth the effort. But now that they're required to fill slots in the cookbook, I was happy to have a new mini-goal to accomplish, and it was satisfying to finally cook the barnacle-based dishes.

It also gave me a reason to finally play as Warly, who I wound up enjoying playing as while gathering ingredients for his special foods.

And the clever thing about the cookbook is that DST itself is still the same, just now that the game keeps track of the foods you've cooked, it provides motivation to actually cook everything that's been available all this time. And I've been having a lot of fun doing it.

Well done, Klei.:wilson_love:

Wolfgang lore discussion

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As everyone gets their rework from time to time, wolfgang will probably take a longer time due to him counting as a important meta character that must be treated carefull or a part of the community cant get quite dissapointed.
 

however if klei manages the gameplay part, what are we expecting from the lore? that's what this topic is for discussing everything about our stronk thiccman.

According to the wiki ( i know the wiki isnt accurate but its a place to share our thoughts)what we can already tell is: wolfgang is a strongman that has been serving in a circus, examining a spear or a domesticated beefalo reminds him of serving the army (unknown wich national army), examining frog legs makes me think that he live'd in france (Is delicacy in my country), examining a hammer makes him say that it needs a sickle wich case he might be communist and russian (examining hermit home), wolfgangs perk that makes him loose hunger quickly might be a reference to a strongman's diet eating 10K calories (taken from wiki)

RECAP:

wolfgang is a russian communist that has been probably living in france that served the army and works in a circus as a strongman.

Myths:

how did wolfgang come to "The constant"? well i dont want you to react this as confused so this is all my thoughts that can trigger your senses so please accept my opinion. as i think the lore plays around early 19th era and that most survivor have been dragged at that time how did wolfgang come? i think that wolfgang has probably been in the battle of verdun (1916) and that something must have happen at that event that might have kidnapped him into the constant.

how does wolfgang get so much sanity loss? what i think is that wolfgang must have had a terrible childhood were he probably needed to live in soviet russia and work in very poor conditions. with maybe a event that made him terrify as a child that changed him a lot during the years in his mind. his parents probably wanted to go leave the place in hopes of avoiding the strict goverment and reason they moved to france in terms of living a better life.

 

That's all what i can say from my perspective. i hope that i didnt made any confuse, mad or question other things they had in mind. i hope that we can discuss this and solve this mans lore. 

Does anybody remember this?

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Earlier today I was scrolling through my old google photos gallery and I  came across a really weird photo...

image.thumb.png.ebb28fb3f4e194f9b8dfd289a918d36e.png

 suddenly, a bunch of memories came back to me... I remember back like in 2006 I would spend a lot of days and some nights with my great grandma because of how busy my parents were, and she had a lot of really sort of stereo-typically archaic technology, among those sorts of things she would often bring out her real old TV, complete with the dial and everything you can see in this picture. I'm not sure why, since it'd really ought to be some sort of logical impossibility, but I really do remember watching like, adverts for don't starve and stuff inbetween other weird programs that i'd rather not mention when I was watching this TV. I would never actually touch the dials or whatevers in the back since I never really needed to, and I'm not sure if there were any slots for any videos or anything anywhere on the TV. 

Does anyone else remember seeing stuff like this on their TVs? I'd love to hear it if you have, thinking back on it kinda creeps me out and I hope that it wasn't anything weird to watch this sort of stuff.

Weibo Summer 2020

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latest?cb=20200826033834

Cassielu on the wiki just posted this.

Deerclops balloon looks like a ton of fun.

Will We Get Old Skinpacks?

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Klei sold some Skinpacks on shop like lava or winter set including all character before.

Will klei do this again? Even separately? I really want Survivor Skins.

Don't Starve Together tier list!

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219037830_my-image(1).thumb.png.2395e2dea776d5bcc53716224b854800.png

First of all this is a tier list based on "Overall Multiplayer Quality" of the characters and my overall experience playing these characters. Got it? Ok.


Also, fyi, I've played every single character for at least a full year to get a feeling of how they work and what they can do.

Now to explain the tiers!

(S+) 
These are characters who are the best of the best, they may or may not have downsides.
Conditions:
-A character is remarkably easy to pick up for what they do.
-Very impactful perks.
-Highly beneficial to the team and/or themselves.
-Overall VERY well rounded in every aspect with little to no benefits.
-Extremely good rewards with little to no risk.

(S)
These are characters who are just, always good, they're never bad choices.
The thing that differentiates them from S+ is that S tier characters are just "Always good with no downsides". They are characters with GOOD team perks with no downside, or they can be characters that boost their team in one way or another. tl;dr impactful characters with no downsides, while S+ are just, Gods.
Conditions:
-No impactful downsides.
-Impactful perks.
-No risk at all for the rewards they provide.
-No weaknesses.

(A+)
A+ characters are those who have a specific niche that they steamroll with, a certain thing they do that no other character can do as well as they can without ridiculous amounts of prep, resources or effort.
Conditions:
-Powerful "niche" roles
-Good perks
-Minimal downsides
 

(A)
These characters are the perfect representation of "Good.", just good. You can always pick 'em without having to worry about much. Just good.

(B)
These characters are kinda just, replacable, yeah. They're just replacable. Sure, they're good, but if paired up with a character that is a better version of them you'll somewhat feel... Pointless?
Conditions: 
-Not enough impactful perks to make them worth taking over other characters.
-Replacable

(C)
Knockoff versions of other characters, yes you may pick them, but there's no purpose to them when they're literally just, worse versions of previous characters.
The thing that differentiates them from B rank characters is that, these are literally just unnecessary when paired up certain other characters. Yes they could make other characters better, but it's redundant. C tier characters could have somewhat of a very SMALL niche, these guys do not.
Conditions:
-No pick worthy perks

(D)
D tier characters are just pointless. No more explanation needed. You never need them for anything, but they aren't a hinderance.

(F)
Characters that directly or indirectly hinder your team's progress.

 

Now that we have the ranks out of the way, let's talk about the characters!

(Wortox)
Wortox, in my opinion, is the best character in the game and these are the reasons why:
-Requires less food intake than a lot of other characters.
To explain, you do NOT need crockpot foods as Wortox. You can easily plant several flowers in your base and live off of the souls you gain from butterflies. Sanity shouldn't be an issue if you actually kill the nightmares. 1 soul = 18 hunger and -5 sanity.
-Can heal his allies.
Self explanatory, 1 soul = 20 HP. Now this scales with the number of allies near him. Maximum HP that a single soul can heal is 20 and the lowest being 13.
13 is NOT a small amount of HP when you can literally spam it.
-A good boss killer
Wortox is IMO the safest boss killer in the game, especially with fuelweaver. One of his perks is that he gets a free lazy explorer, meaning he can teleport to any spot on the screen for 1 soul, meaning that you do not need to kite bosses, you can just teleport to the exact spot you're standing on to dodge an attack. And he has decent HP sooo, he's pretty good.
-Great explorer/Ruins rusher
His built in lazy explorer is amazing for exploring the world as well as rushing ruins, it's extremely easy not to die on this character.

This character is best paired up with:
-Wormwood - Living logs, and Wormwood's downside of not being able to heal with food.
-Wendy - Sisturn grants Wortox great sanity regen.
-Willow - Bernie can be useful for sanity issues.

(Warly)
I don't think I need to really explain this one all that much. Warly can make very powerful recipes that boost all of his allies when they consume them. From damage reduction to being able to chop faster, he's just an amazing support character.

Yes he does get hungry faster, but he also has more hunger to compensate, and he also can't eat the same dishes over and over again. But see, the only downside with that is fighting, and Warly really doesn't need to fight IMO, depending on the amount of people of course. If you have more people on the server you can easily have Warly just preparing dishes for you.

This character is best paired up with:
-Wormwood - Can make Grim Galette to heal Wormwood.
-Wolfgang - Can boost Wolfgang's damage EVEN MORE.
-Wortox - Due to Wortox not needing to eat crockpot dishes, Warly can eat them.

But yeah, not much else I have to say about Warly.

(Wormwood)
ANother character that I don't have a lot to say about. He keeps his team fed by farming 3 screens of crops before the first winter, has amazing traps that absolutely demolish hound waves, and yeah.

He can spam farm stuff like dragonfruit, pumpkins and potatoes which is really good, as well as some veggies that you'd need for Warly's spices.

His downside is just, not even a downside in multiplayer since you can just have other people doing the fighting while you farm up the food for your team.

His traps do require coordination between everyone, meaning everyone needs to war his armour to avoid dying to the traps.

This character is best paired up with:
-Wortox - Can heal him.
-Warly - Grim galette
-Wicker - Can grow his crops instantly
-Wolfgang - Wormwood can feed him
-WX-78- Can rush ruins for Wormwood to obtain more fridges.

(Wickerbottom)

Does this one even warrant a paragraph? Maybe. Wickerbottom can farm up ridiculous amounts of food for her team, can set up boss killing traps, farm krampus with birds... She is just a very potent character with no downsides.

But I'll go over her books:

-Applied horticulture: Can farm up a lot of berries, grass and twigs for her team. (Veggies if she has Wormwood or farms)
-Birds of the world: By creating a little caged arena far away from her camp she can summon birds inside it and then put them to sleep with Sleepytime stories to repeatedly kill them until she spawns krampus, leading into a krampus sack farm.
-Sleepytime stories: Can be used during the dragonfly fight to keep her from enraging. It puts enemies to sleep.
-The end is night: Pretty much has 1 and only 1 use. Overcharging WX-78.
-On Tentacles: A very, very cool book in my opinion, it has a lot of different uses, the most basic use is setting up for bee queen, surrounding the big beehive in tentacles in order to let the tentacles kill her. You can also have a pseudo hound wave trap with these, but that's a little bit riskier. It's a book that summons 3 tentacles for you.

This character is best paired up with:
-Wolfgang - Can provide a lot of food for him.
-WX-78- Can keep him overcharged.
-Wormwood- Can instantly grow his crops.
-Maxwell- Uses her books for her.

(Wurt)
Oh boy, the little merm lady, what can I say, her survival skills are unmatched, in my opinion the best SOLO survivor in the game, but this is a multiplayer tier list soo. Wurt is a purely late game character, early on she should focus on survival, setting up basic necessities as well as gathering resources for her merm structures, since her perks require chunky amounts of resources that's somewhat tedious to obtain.

She's a character who provides her team with a lot of "damage", and by that I mean boss damage. Her merms can be utilized in many ways that could let you take down enemies:

-Bee Queen setup: Her merms are much more powerful than bunnies and they're also tankier, much faster too.
-Anti hound wave setup: She can make her disguises for her allies so they could all huddle up with her merms for protection.

Her main downside is that her perks are VERY expensive, but that's why you have teammates for, to help you gather those resources.

She also saves a lot of food since she can just eat Durians that Wicker, Worwoom or herself farm up. One durian is 60 hunger, which makes for an AMAZING food source. She can eat only that and leave the rest of the foods to her allies.

This character is a weird S rank and that's mostly because of her design, she revolves heavily around creating a merm army that she can use to DESTROY almost ANY boss in the game(try the merms with ancient guardian), as well as saving up on food by eating only durians.

There's not really any character she particularly works "best" with, she's a solo standing character that indirectly boosts her team's safety AND damage by a mile, but I guess:

-Wickerbottom- Wurt can spam farm tentacle spots for her through Merm king, and Wicker can grow her durians for her.
-Wormwood- Can farm durians for her.

Also she's nice when it comes to collecting tedious resources, such as fish, kelp and tentacle spots.

(Wolfgang)
Does a lot of damage, clears out bosses like they're spiders, LITERALLY nothing else I can mention about Wolfgang.
His entire playstyle is killing things and then using their food drops to kill more things. The reason he is in S rank is that he can destroy bosses for his allies SO FAST that it's unreal, he boosts his team by obtaining amazing loot for them, if he decides to share it ofc.

This character is best paired up with:

-Wickerbottom- Farms up food for him.
-WOrmwood- Farms up food for him.
-WX-78- Farms gears for him(for WX).
-Wigfrid- Can use her helmets and farms up meat for her.
-Maxwell- Farms nightmare fuel for him(For maxwell).

(Wendy)
Oh Wendy, she's just, an amazing support character who boosts her team's damage by 10% for 2 seconds every time Abigail attacks an enemy, or rather, the enemy takes 10% more damage for 2 seconds, but yeah. But "won't abigail die to bosses instantly", you may ask, she won't, because Wendy can make a tons of different elixirs for her, one of them being "Spectral Cure-All" which heals 20HP every second up to 600 HP for Abigail, and that's pretty great especially since Abigail doesn't need to stay alive for that long in a boss fight if you have a bit more people.
Abigail also destroys hound waves, she can take on (around) 15 hounds on her own without any potions.

Abigail is also an EXCELLENT way to farm meat and other resources:

-Abigail + Spectral Cure-All or Revenant Restorative + Distilled Vengeance against groups of pigment (yes, she can kill groups of pigmen now), hounds, bunnymen, merms(a little bit trickier) and even Vargs, she can solo kill 2 Vargs in the night with this setup.

I recommend always having a Revenant Restorative on you, it heals 3 HP (or 2, I am trusting the Wiki, even though I think it's a total of 2 per sec) every second, so it's a nice little boost for when you're fighting spiders or hounds, or even for using after a close battle, it's cheap and nice, you can never have too many of these.

Wendy also doesn't really have any character she does best with, so the only thing I'll say is:
-Wigfrid and Wolfgang- It outweighs Wendy's lower damage due to the fact that they have higher damage.

(Woodie)
Woodie is another simple one, kinda. He's a character with multiple uses that let him cover more ground:

-Goose: Let's him explore the map a lot more efficiently.
-Beaver: Gathers A LOT of wood very quickly.
-Moose: A decent fighter, use Moose when you don't need better gear and don't want to waste durability of items.

Not much I can say about Woodie either, he has a lot of options to what he can do, but in his core he's a very simple character.

Now the reason he's in A+ instead of A is that he's "The Jack of all trades but the king of none" kind of character, but to next level.
Also his beard gives 45 winter insulation which is also nice, but the main that helps him hold his place as an A+ character is his ridiculous versatility in terms of what he can do.

His main downside is his hunger drain after transforming back into Woodie, he loses all of his hunger so watch out for that.

This character is best paired up with:

-Wendy- Farms monster meat for him.
-Webber- Farms monster meat for him.

(Willow)
Oh Willow, everybody's favourite character to blame for random fires they're Wicker started by not knowing how her book works, but yeah, Willow.
Willow is a very basic survival character, she loses and gains 10% sanity from all sources besides direct sanity drains (monster meat, green caps).
The main reason you pick Willow in a group is for Bernie, and is bernie a powerful tool...
Bernie:
-Can farm nightmare fuel INFINITELY, when he kills a nightmare Willow does NOT gain sanity, meaning that as long as you have sewing kits or tape you can go on forever.
-He is great at fighting bosses due to having 2000HP and 50 single target damage. He's especially good during bosses that drain sanity.
-He can be useful with hound waves, AS LONG as your team actually attacks the hounds, remember, Bernie is a DEFENSIVE tool, not an OFFENSIVE one.

Willow's lighter is also a decent tool EARLY GAME for cooking foods for other characters for that extra hunger or sanity.

Some personal tips for Willow:
-Make night lights, they're a great source of sanity and refueling them is INCREDIBLY cheap for Willow, they're also decent light sources and insanity farms for other players.
-KELP FLOWER CROWNS, I cannot stress this enough, they're a great sanity loss tool if you wanna slowly lose sanity to get bernie.
-Eating glommer's goop during fights as healing items is amazing, you gain health and you get Bernie.

Willow doesn't work especially well with anyone, she's a support survivalist who brings damage, protection and solo survival potential to the team.

(Wigfrid)
Same as Wolfgang, not much I can say. She kills things and builds armour for others, that's pretty much it. She's a stat character more than anything else, just that she can also protect her team with helmets. Honestly, there's not much else I can say, all of these A and below characters are fairly simple.

She works well with everyone but especially well with Wurt due to Wurt only eating veggies.

(WX-78)
Oh boy, this one's gotta get people angry, I don't think WX-78 is S tier anymore, he brings nothing to the table, but the reason he's not D tier like Wilson is that WX can explore during winter extremely well, and he can help take bosses down, so that's pretty much it.

This character is best paired up with:
-Wickerbottom- Overcharge.

(Winona)
This character's only purpose is to craft catapults, and that's it.
Catapults can be used to help take down giants that are stationary(Bee Queen, Ancient Fuelweaver, Dragonfly...) though they're fairly expensive so you're best off using Merms IMO.

Yes Merms are also expensive, but they don't require to be refueled with gems every couple of days.

This character is best paired up with:
-Willow- Can make tapes that fully repair Bernie.

(Webber)
This poor character always had a minor dilemma of either being replaced by Wendy or making Wendy more useful, but now it's just, his only purpose is easily farming monster meat, which Wendy/Abigail do a million times better, the only benefit he brings to the table is being able to create spider nests early on, and that's it.

Right now he suffers from the long lost "Woodie Effect" where there's a character that outclasses him by doing the same thing, just that with Webber it's 2 characters:

-Abigail and Wendy- If you have Wendy you don't need Webber, unless you just want a million silk since Wendy can easily go to the desert and farm up hounds like they're nothing. Also late game you can obtain spider nests extremely easily.
-Wormwood- Food is not an issue anymore since Wormwood got released, so monster meat farming isn't that big of a deal when pumpkins give 40 hunger.
Webber is NOT useless, just rather obsolete nowadays.

This character works best with:
-Wendy- Farming spiders.

(Maxwell)
Oh boy, Maxwell is trash. There is no scenario (besides you liking Maxwell more) in which you'd choose Maxwell over Woodie, there's just no scenario.
Maxwell comes with 75HP, and high maintenance puppets (they summon treeguards while Beaver doesn't).

You can argue that he can infinitely farm nightmare fuel, but Bernie does it better.

But yeah, he used to replace Woodie, but now the tides have turned.

This character is best paired up with:
-Wickerbottom- Can use her books due to his sanity regen.

(Wilson)
Wilson is a basic survival character directed towards helping newer players surviving their first winter. He has no beneficial perks for his team besides his beard.
He has no downsides either.

This character is best paired up with:
-Willow- Bernie requires beard hair to be crafted which Wilson can provide.

(Wes)
This character was created to be a hindering challenge for the player, which is cool in DS but not in DST where teamwork plays a great part in survival.
No purpose to play this character other than to be a hindrance to your team's progress.

This character is best paired up with:
-Wormwood- Massive food production.
-Wicker- Massive food production.
 

And that's it for my tier list! Hope you guys found this interesting! Leave your comments about this so we could discuss differentiating opinions about who is a noob and who is a pro.

Gift Showcase/Brag Thread

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Have you ever been blessed by the drop system? Have you ever started the game with the Daily Gift being an Elegant tier gift and wanted to show it off somewhere? Feel free to post it here.

I'll start first.

Spoiler

4F722DC53985DAC54B1E52F2814B1885AC5117A5 (1000×564)

045BA2CA118330128861BCA241CD1860331F9E32 (1060×596)

98743B520B3DF27CBCBE711E77CD8F1BB46A8ABA (1050×590)

2898F04EB9F17F814127DAE93E6E518CEF5A7FE1 (1042×586)

59DF5E5FD030F25EAE245A17C6D7EA0F30FDEEBE (972×546)

A29A6671DF475940024AFF3870A2E6284B25E00C (1058×594)

Spoiler

07B9A2E589F7C8D31367F55076F8108BBA03D06E (1052×592)

3EA7B2CE78623516FA7463CB009151F650BADFA6 (1366×706)

DDB9376439133DB35A01E8DA68284952B7625B43 (1408×706)

65AE209F3DB9C0AE61DA6D02FB01E3E8F5638C70 (1366×706)

5ADD60653908ABC98BF56CF0BDDEAF9AAF4397E0 (980×552)

C7814F0CC066C80E6574223A092F805E3422082C (1058×594)26A74F8491575CB1685C0C97CA704CB4745595CF (1008×568)

C012D24041675758ED413EA6CB6462FC7753BA4D (1008×568)

 


Please make survival skins weavable.

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Hello! I really love Survival skin collection, but they are so expensive. I can't buy them. I know, we have weavable Survival Wendy, Willow, Winona... But how about Wickerbottom, Wigfrid, Wilson? Maybe make survival skins weavable, like Guest Of Honor?

Crock Pot Dishes Tier List

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This is mine crock pot dishes tier list:

2c41a23cf6bf7b61.png

NEW Streaming Drops Available Now! (The Sorcerer's Staff)

Decorations, Shrines and Base Designs

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Hey everyone! My love for designing is thriving and I've been feeling inspired lately and really wanted a place to share some of the things I've been working on. I love making shrines and designs in worlds whether it's big or small, and adding cute little details to them as well. Most of what I do isn't practical and is purely for decoration.

I was originally posting screenshots of my base on this thread: 

But I feel as though my style of basing has evolved into something that cannot be categorized as tidy and I wanted to start a different thread that was for bases/worlds more on the ornamental side like mine. Plus I feel far more comfortable and way less anxious being annoying and posting heaps on my own thread than I do spamming someone else's *nervous laugh* ^-^'

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Here's a few shrines I worked on last month:

Moon Stone Shrine

Don't think I'll ever be able to do the Moon Stone event ever again because I'll never be able to get a pig so perfectly back in that spot like that ahah, worth it.

5e0fcdcc8b19a_MoonstoneShrine.thumb.jpg.bd0e3274f74bee4eb3c13697333eb03a.jpg

Klaus Shrine/Arena

We found every Klaus spawner and plugged them with a firepit except this one, now he only ever spawns here and we fight him on the cobble stone bit to the right. This area doubles as a shrine and a fighting arena, I love it ^-^ 

Hi to my lovely Wes @Warlockadamm <3

5e0fd35ab4df9_KlausArena.thumb.jpg.4868c6ddf8161e72eaf26f3e4f5640bf.jpg

Easter Bunny Shrine

....just noticed that the treeguard killed the bunny... and smashed the hay wall on the right as well ;( y u do dis

5e0fd084bf103_EasterBunnyShrine.thumb.jpg.368252faf3e370d5383b27308c0fd01d.jpg

Mandrake Shrine 

This may or may not end up being a Year of the Carrat Shrine... We'll see.

5e0fce2237388_MandrakeShrine.thumb.jpg.9caf75d552e433326d9ca97576ec85d0.jpg

 

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That's all I'm going to post for now but I'll probably be posting here quite often so yeh ^-^' 

Which character has the best voice?

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