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Wilson Rework - The Scientist

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Hi all,
Here is a design that attempts to achieve the following goals from Wilson's identity :

1. Wilson is a simple character, with no downsides

2. Wilson is a scientist, likes experimenting

3. Wilson is intended as the face of don't starve, and he should be flavorful

4. Wilson is intended to be easy to get into for new players without being confusing

5. Wilson has a lot of knowledge and sanity to boot, similar to wicker

6. Wilson is a forgiving character to play

7. Wilson has to be a team player with some ability of revives (as seen in the forge)

 

New ability : Portable Chemistry Set

This is a new portable station (that Wilson can start with) which can be dropped like Maxwell book that unlocks some formulas that can be made with ingredients at the cost of sanity on use. The potions spoil in 3 days, to prevent stockpiling. Other characters can drink or use them, but cannot make them. The potions have mild support effects.

 

1. Heartpulse Formula

2x spider glands + 2 nitre + 30 health

This formula is like a telltale heart,with bonus points reviving at 100 health instead of 50, and without booster shot needed. The downside is that it doesn't restore sanity on use, but drains 20 sanity to the person using it on a ghost

Reason: as per his forge design, and the fact that new players die a lot, this would help for revives

 

2. Luminus Formula

2x light bulb + 2x nitre

Upon consumption, makes Wilson glow, with the duration of 3x a lesser glow berry. It consumes 20 sanity on use.

reason: new players usually avoid caves, and this would help them out

 

3. Sanity+

4x flowers + 2 nitre

Restores 30 sanity.

reason: simple formula for new players that wish to spend extra nitre resources to not have to deal with nightmare creatures

 

4. Trinitretolleus (crafts 3)

3x nitre + 3x ashes

Throwable gunpowder (like balloons)

It does 59.5 damage on hit, sets targets on fire after 3 hits in short succession, and no fire otherwise. Works in an aoe. These spoil in 10 days, instead of 3, and do not cost sanity on use.

Reason: for players that have issues kiting, this can help as a ranged attack with a cost of grinding. Numbers can be tweaked.

5. Brightbark Formula

1x logs + 1x nitre

A fuel item that lasts as long as glommer's goop. Creates efficiency at the cost of nitre. No sanity cost on use (because it is not drank, but fuel)

 

Let me know what you think of this approach and if you have other ideas of interesting formulas that fit Wilson's identities.

 

Bonus: I would also add a "Use" option to Maxwell's book and the portable chemistry set, which simply drops it at your feet, to make new players understand how it is used

 


[Game Update] - 381550

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  • The Pig King has reopened his wrestling match for contenders in the off-season. Turn in Golden Belts to compete in wrestling matches and earn Clout Snout coins.
  • Added Contenders Promo Chest, Round 2.
  • Foot nubs are now displayed out the ends of pants, for legs without feet (Wurt).
     

View full update

Your DS Voice headcanons (Share them!)

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I know that Wilson, Willow and Webs were voiced in the Winter feast short, but do you guys know any voice actors who'd suit the DS cast? :wilson_dorky:

what are some odd headcanons you have?

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your hcs. hand em over. could be for the survivors, the constant, whatever you'd like. 

Moon Theory: Ancients

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Ok, I am on a crazy lore rampage right now, all the new moon stuff has made me go insane. 

Also, I know I'm like BORDERLINE spamming lore in the chats, but this needs its topic. I need HUGE help on this theory. So please voice your opinion, and help me clean it up or change it. I seriously think I'm on to something.

 

ALSO ALSO Before reading this, realize that some of these character quotes ARE JUST QUOTES. Some of them could be dead false, they are jsut from the character's perspective

 

 

Alright! So! I found some interesting character quotes based around the moon. 

 

Wolfgang:

Moon DialMoon Dial (in Caves)- "Moon is shy in cave!": This goes along with Wendy's future quote, not only is the moon not able to reach the caves, it is shy in the caves

Moon Rock IdolMoon Rock Idol- "Hehe. Is funny little moon man."     ----> Can't build Celestial Portal (in Caves)- "Is too scary in here for funny man to work.": I Find this a bit weird, as Wolfgang might just be saying the statue looks like a man. Who knows maybe Wolfgang's stupid brain is on to something.

Also a person led to this ;) (SEE BELOW)

Gestalt   ----->  Moon Rock Idol       KInda similar don't ya' think?

 

Wickerbottom: 

Can't build Celestial Portal (in Caves)- "It needs a lunar influence."

 

Webber: 

Can't build Celestial Portal (in Caves)- "Doesn't work. We probably need to see the moon or something."

 

Wigfrid:

 Moon DialMoon Dial (in Caves)- "Mani cannöt see us here.": In mythology, a lunar deity is a God or Goddess associated with or symbolizing the Moon. Mani was the God/Goddess of the moon.

Can't build Celestial Portal (in Caves)- "Needs the gaze öf Mani tö wörk."

 

Maxwell: 

Moon StoneMoon Stone (broken)- "Ruins of an ancient relic.": Interesting, ruins of an Ancient Relic which normally relics come from a previous civilization. Now, what other civilizations do we know about? Ancients, and Humans. That's it, and Maxwell *NEXT QUOTE* Talks about how he thought it was destroyed EONS ago. Now Eons are billions of years, and I don't think the Survivors have been there for eons. So it puts it down to Ancients, OR some other civilization we don't know about. 

Moon StoneMoon Stone (repaired)- "I had thought these were all destroyed eons ago.": Destroyed by Ancients? Because he doesn't say "I had thought I destroyed all of these eons ago" He said "I had thought these were all destroyed eons ago" Stating HE didn't destroy them someone else did. WHICH IS WEIRD, because he talks about THESE like there is multiple, and multiple were destroyed but one was missed. So why would they destroy them hmm???

Moon DialMoon Dial (in Caves)- "The cave provides sanctuary from the 'moon's' prying eyes.": Almost like the moon wants down there.....

 

Woodie:

Moon DialMoon Dial (in Caves)- "We're free from the moon's reach down here."

 

WX-78: 

Moon DialMoon Dial (in Caves)- "THE MOON CAN'T SEE US HERE"

Can't build Celestial Portal (in Caves)- "ERROR: LOGIN REQUIRES MOON VISIBILITY"

 

Wendy:

Moon DialMoon Dial (in Caves)- "Caves. The moon's one weakness.": This one is the most interesting out of all of them. Wendy doesn't say this SEEMS to be the Moon's one weakness, or this MAY be the Moon's one weakness. She is very bleak and to the point. "The Moon's one weakness." Wendy is known for her depressing, but true and straight to the point statements

Can't build Celestial Portal (in Caves)- "I can't... not in here."

 

It looks like the Moon wants down in the caves, but can't get down there. Coincidence that the nightmares (Moon's enemy) Is in the one place the moon cannot reach? I think not... It seems that the Moon and you need a direct line of sight with the Moon otherwise it's ineffective. Also, the developers were planning on adding in the working moondial in caves until the new turn of tides...... I wonder why...... 

Is it possible that the Ancients moved underground because of the Moon? Which is weird because the Moon offers protection.....

 

Wendy:

Moon Rock Wall BuildMoon Rock Wall- "The moon... she whispers promises of protection to me.": PROMISES of protection. Like the Moon wants this...

 

This does kind of fight my previous argument with Wolfgang because Wendy calls the Moon a She, while Wolfgang says Funny Man (To be fair Wolfgang is like REALLY stoopid, and he could just be being a stoopid head) Also it could just be Wolfgang's perspective because the idol does look like a man

BACK TO THE ANCIENTS POINT: So yes they do "Promise Protection" but I'm assuming the Moon is protecting everyone from nightmare creatures. BUT before the Ancients went underground there were no "Nightmares" (THANKS ANCIENTS) So I think the Moon was a bit mean to the ancients forcing them underground. Like maybe the Ancients used the Moon too much which caused them to have to move??? They are shown to pull oopsies like this underground. 

 

Also is it weird that there is a torchbearer that represents light down below? (The Queen) And also a Staffbearer which represents Darkness? And the fact that Moon (give or take) represents light, and nightmare represents dark. Is that why the Queen fought the darkness? Because the Moon KNEW that it was bad? 

 

It is all a bit coincidental... 

IMAGE BELOW: The Ancients moving underground

image.thumb.png.840f80ed9e548042a1de0fd739b760a7.png

So! That's my theory on the moon early back in the day before Maxwell RULED the world. (QUE IN FALLEN KINGDOM/VIVA LA VIDA)

 

Now an individual did tell me that I'm reading to much into the character quotes, and this honestly REALLY isn't false. But the characters have been right on many things in the past. Maxwell literally ruled over the world. So I understand that some or all of the quotes can be false. 

 

Another individual asked me to change the black highlight, and I got you ;)

 

 I could be VERY wrong about this, and if you tried..... You could PROBABLY find holes in my theory, but all I have to say is... I REALLY think this is correct. So many things fit in so many places..

 

So PLEASE voice your opinion on this Theory, I would REALLY appreciate it. Thanks!

 

Also why you confused Sunset Skye? ;) 

 

\__("/)__/

Hallowed Nights Has Returned and Wurt has Arrived + much more!

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Hey everyone! Today we are launching Wurt and Hallowed Nights!

This is kind of a lot of stuff. So hang in there with me. 

The Monster Mash:

The cold wind howls. Trees stand tall and bare, their skeletal branches silhouetted against a broken moon. Gather close children, for these are the Hallowed Nights when ghouls and monsters come out to play… and something has started watching our Survivors from the fog.

Being a young and impressionable merm, Wurt has grown quite fascinated by the Survivors and their strange ways. Bucking the usual merm tradition of simply stomping anything new and strange into the ground, she has decided to venture outside her cozy swamp to learn more about these odd scale-less beings. Perhaps this will be the start of a new chapter in Survivor-merm relations...

  • Wurt can spot where danger is hiding in the swamp
  • Wurt can craft the Royal Tapestry and make a home for the Merm King and his Guards:
    • The Royal Tapestry requires materials from all over The Constant
    • The Merm King provides all Merms extra strength to fight
    • Wurt must feed the Merm King to prevent him from starving
  • Wurt can craft Merm Houses and Merm Flort-ifications
  • She moves faster while on the swamp and can craft tiles to expand her turf
  • Wurt is a vegetarian with a particular appreciation for Durians
  • Wurt can craft a Clever Disguise to get other survivors to blend in with her swamp friends
  • Likes to keep Pet Fish in her inventory
  • Strongly dislikes Pigs
  • Being wet does not affect her strong grip

Wurt can be unlocked in the following ways:

  • Wurt is available for purchase for $5.99, in the Wurt Chest. Wurt’s Guest of Honor skin set is included in this chest for free.
  • The Wurt Deluxe Chest is $9.99 and includes the Guest of Honor, Triumphant and Abyssal skin sets.
  • Wurt is part of the new "Starter Pack" that can now be purchased within a New Megapack Bundle for $6.99 before the Megapack discount. Current Megapack Bundle owners will be able to upgrade with that discount as well. The starter pack includes Wurt, 4 Classic Characters Skins for Wilson, Willow, Wendy and Wx-78, a new spear skin, a hound backpack and Green Pajamas and Bedroll.  
  • You can weave Wurt for 2700 spool. 

wurt_collection.png

The Hallowed Nights are upon us once more!

Players on can once again discover tricks and treats around The Constant. Fill your candy bag to the brim and satisfy your sweet tooth with all sorts of sugary seasonal treats! The event remains largely the same as last year although we did add a treat or two. 

Free spooky costumes are also available for a limited time, so enjoy them before the event ends and they go back from whence they came! 

That's not all. During Hallowed Nights, we have increased the drop chance of Hallowed Nights items, so be on the look-out for these rare items and snag them all while you can! 

A new set of Survivors receive Hallowed Nights disguises and you can also get last year's Hallowed Collection for 50% off until November 7th.

hallowed_survivors_p2.png

The new Hallowed Nights Survivors Chest Pt. II is available for $9.99. The Complete Hallowed Nights Bundle is also available and includes everything in the Hallowed Collection 1 and 2.

As always, they can also be crafted with Spool or found as drops in-game. 

Login Bonus

We will be added a Loyal login bonus item for all players during Hallowed Nights, Simply login and claim the Rusted Scythe. 

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New Streaming Drops!

We have a special Hallowed Nights themed item set that you can get during Hallowed Nights. You can find more information about these items over here

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And that's it for now. 

The next Return of Them beta update "Hook, Line and Inker" should release early November. But as always, that is an estimate and things could change, expect more details about a week before release.

Till next time! 

Strange performance with an eGPU on that game

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Hello,

This is the only game for me that create this kind of problem. I have an eGPU 1050 GTX nvdia and when I connect it to play the game, there are a lot of FPS' drops, it is between 35 and 50 FPS. But when I launch the game with my poor Intel HD 620, the game is running perfectly with a 60 FPS constant. I can't figure out what is going on with this game about GPU !

 

My processor is i7 7500U Dual Core with a 2.9 Ghz.

 

Anyone has a idea of what it's happening ?

 

Thank for reading. 

Beefalo Pen, help

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im doing this in oasis base/biom... so i built a pen with walls in dst and i try to relocate beefalos for easy access.. i used two methods but it doesnt work. dont know where i making the mistakes

1st method= using beefalo horn to call 3-4 beefalo and they following me. then i put them in pen but they keep trying to go their own biom..

2nd method= i ride 2-3 beefalos into the pen and killing all the others.. then, when the baby beefalo borns, i kill all the adults in the pen and wait for the baby to be an adult.. but after baby became adult, it still didnt accept the biom... it still trying to go back to its own biom..

Any help, suggestion pls?


Winter's Feast + Hook, Line & Inker coming Dec. 12th! (And more!)

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Hey Everybody, 

Coming to Steam, Xbox One and Wegame next week on December 12th, we will be bringing Hook, Line and Inker to the live servers along with this year's Winter's Feast event. 

The table is set for Winter’s Feast, and this year something new is being cooked up for our Survivors. They're going to have to work for it, of course. Chase Gingerpigs and embark upon a Festive Hunt in search of Holiday Cheer. Use Holiday Cheer in new recipes then Feast with friends for some special Seasonal Feels. 

Of course, we have a bunch of new skins, item drop bonus, a new special login bonus item as well as new twitch items too!

More details about Winter's Feast and Hook Line and Inker will be available next week. See you then!

Note to PS4 players: While the build has already been submitted and would normally be ready in time, unfortunately Sony has decided that this build requires additional testing due to the new virtual currency support, apparently this process requires extra time and their next cert slot is not available until Dec. 17th. Therefore this build will not be available on PS4 until at least a week later than the 12th. We will update with more details as they arrive. 
UPDATE: We got together and discussed a solution. We are pulling out the virtual currency from the build and will submit that build at a later date. This means we should be able to get the content and event out to PS4 players on time. However, this means there will be no way to purchase the new holiday skins. To help with that we will be making those skins temporarily available for free to all PS4 players during the event similar to the other free time limited winter skins. The skins will disappear from your inventory at the end of the holiday (unless you weave or get that item as a drop).  We will make those skins available for purchase once we are able to.

We apologize for this inconvenience but we were concerned that if we did not get this update out sooner, due to the holidays we might not be able to get it out until Sony staff returns the office in the new year. 

How exactly does time work in the constant

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So I have been thinking about this for a while now but it still confuses me. So i heard that maxwell said something like they don't age in the constant? But time still passes in the real world(proved by winona looking for charlie while she is in the constant) so when they come back into the real world, will the people that used to be younger than them possibly be older? Or does time just pass slower in the constant, so for example 10 years in the constant would actually be two years in the real world? Tell me what you think.

Why each character is here

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You ever wonder why we're here?

My bet is that every character has a reason that they specifically were taken here, and not just because they bought Wagstaff's inventions. Some characters have a personal connection to Maxwell/Charlie/Wagstaff, but others... not so much.

Wilson: 

 

Willow: 

This is an interesting one. We saw in "From the Ashes" that a terrorbeak tried to kill her as a child, probably before Maxwell even had the book. She also has Bernie, seemingly the only thing They fear. No idea what They want with Willow, or why her toy bear is/is possessed by some powerful magic entity.

Wolfgang:

Wolfgang was in the circus that caused the train crash, in which Maxwell found the Codex Umbra. My guess is that if the Codex belonged to the circus, maybe Wolfgang knew something about it.

Wendy: 

She was related to Maxwell, and given the scratches on every photo of William, I would assume They wanted to tie up any loose ends. Alternativly, whatever Abigail's flower is could have something to do with things.

WX-78: 

My guess is that this was a mistake. I think WX was just a test, thrown into the portal because his morality module or something was broken. Wagstaff never thought he'd see him again, so I'd say he was the crash test dummy.

Wickerbottom:

We have very little to go off of, but we do know she's magicly inclined. They could have targeted her because of what she knew.

Woodie:

 

Wes:

Because he secretly knows what They're planning and how to stop them.

Maxwell:

 

Wagstaff:

 

Wigfrid:

Maybe in a past role, Wigfrid knew Charlie? They both were in show business, so they may have met.

Webber:

I think Webber was another accident. I don't think that someone like him would have been able to build the portal. My guess is that he found someone else's portal some how. It would be pretty cool to see Webber's father or someone close to him build a portal, only for their small child/relative to stumble in.

Winona:

While she does have a direct connection to Charlie, she wasn't chosen to build the portal. She was never tricked by Maxwell. Winona was a variable They forgot to take into account. 

Warly:

Not much to goo  off of, but I have an idea with little evidence. Warly was a worker on a ship of some kind, so what if he was on the RMS Celtic with Maxwell? Perhaps he had some influence over Maxwell decision to become a magician?

Wortox:

 

Wormwood:

 

Wurt:

 

Pugna:

 

Skin trader:

Lot's of people think he's Jack. Not really anything else to say.

Ancient gateway and moon theory

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After seeing the discussion about the gateway in the data mining thread, I have had an idea about the way the gateway works, as well as some other stuff.

Before we begin, I must say, why does nobody seem to care about Wortox's quotes? After reading through them I must say I think Wortox knows more than Maxwell does!

Anyway...

In Hamlet, we saw the Aporkalypse calendar starting and stopping the end of the world. When the calendar is spun, the world spins with it. When the sun and moon and this other shape

 AporkalypseBEGUN

When the Aporkalypse begins, we see there are four celestial bodys the calendar seems to control. The cone in the center is most likely the ground we stand on, (hovering above a shape that looks like the nightmare lock in Maxwell's throne room) while the shapes orbiting it are the sun, the moon, and an unidentified sphere. In the trailer we see this sphere pass in front of the sun, causing a solar eclipse, while simultaneously beginning a lunar eclipse.

This sphere blocks the light from the sun, which normally keeps the shadows away, and changes, or corrupts the light from the moon, causing the shadows to become more powerful, much like how the shadow pieces can only be summoned in the absence of the moon.

Therefore, I believe there are three things orbiting the constant, and most likely they have sentience. @Zeklo said in one of his lore videos "And what better place to stare down at your entertainment than the sky itself?" I believe that the unidentified sphere is the real "Them".

And that brings us to the Ancient Gateway, the thing that seems to have started it all, and is most likely the thing They need to achieve victory.

Many have speculated that the Gateway is powered by the Moon, based on the appearance of opal gems in the Gorge, but the gems never appear in the other keys.

lavaarena_keyinsert-5.png.58b95edf97ff3fef0e368cdf0d205700.pnglatest?cb=20170224232118

The key in the forge seems to have a yellow gem in it, while the key in the constant seems to have no gem in it.

Let's look at the forge first

In the forge, we see a lot of lava, and the realm is said to be very hot, (The forge smells like "bacon and sweat.") Wortox says "From lava floes bellow this glimmering yellow." when he examines the yellow gems, and the only time we see lava is in the forge and in the dragonfly setpiece, which is brought about by the summer sun. Wortox also says that the forge portal is fire powered, another cross with the sun. This has led me to believe that the "Sun" is more than it seems, just like the "Moon". 

This suggests that the gateway has a different power source in different realms, the "Moon" powers the gorge end, the "Sun" powers the Forge, but what powers our end? 

To be honest, I haven't been able to find much of anything that can answer that question, but I do have an idea: Life.

Atrium Statue Mined

We've seen that thulecite is probably made of the remains of the Ancient people, after their souls were sucked out and turned into terrorbeaks. The thulecite seems to be what the key on our end is made up of, and then there is the way we get the key. When the ancient guardian dies, shadows fly out of him and leave behind a giant chest, containing the key. The key could have been charged by the guardians life force the same way the gorge key was charged by the moon.

So that takes care of the power source for the three realms we have seen so far, but what about that third celestial body we saw in the calendar? We've never seen it before, aside from the hamlet trailer when it blocks the sun. 

I believe that we have yet to see it because we can't see it. A black orb in the sky, against a black night? Maybe the only way to see it, is if we know what to look for...

Which leads to a biiig stretch. In D&D in the Dragonlance world, there are three deities that control the use of magic, Lunitari, Solinari, and Nuitari. They take the form of three moons orbiting the world, one red, one white, one black. See where this is going? The white and red moons are visible to all people, but only evil people can find where the black moon is in the sky. I think that the reason we can only see two of these things on the calendar is because the last is not visible to us, unless we fill some criteria we have yet to uncover.

My guess is that the third event, the one after the gorge, we will see a key with a purple gem in it, or a nightmare powered gateway. This third event will be based around fighting Them, and possibly a way to "win" the game.

That's all I have for now, sorry for the long read.

 

any info about the next rework?

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its been almost 3 months and we have literally no info of the next rework, are we gonna get any information soon?

Anybody else listen to music while playing DS?

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no clue where to put this so just dropping it in general for now.

Does anybody else like to listen to "outside" music while playing the game? If so, what do you guys listen to?

I've got a personal ds playlist that is, uhh, mostly a lot of those "steampunk" musicians/artists that associate themselves with the steampunk community. This Way to the Egress is a big one for me (and I also said on the voice headcanon thread that their lead singer would be a good Wilson)

MOD Myth Words updates


bbq collection

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hello this is my skin idea for upcoming future skins in the game

feedback is accepted, but constructive criticism only please

wilson: #1 dad grill cook

willow: karen

wolfgreg: stuck his head in the grill

wx: the grill

wickerbottom: based on my grandma

woodie: larry the cable guy

wes: guy fieri

maxwell: greasy patriot uncle who wont stop talking about how much he loves his country

wigfrid: new summer look 

webber: swimming trunks to play in the slip n slide

winona: came here to watch the game

all of the other new downloadable dlc characters are the food

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Gears! Gears everywhere!

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Hello fellow survivors!

I have a question. Do you also experience a unusual gear gains from tumbleweeds, or am I just lucky? In past weeks, everytime I visited dragonfly desert, I was returning with at least two pieces of "guts of those nasty maschines". I just dont believe that 2% chance dstwiki claims to be there.

Can anyone help me to complete Metheus puzzle?

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sadly it needs 2 people i dont have any friends who play dst so can anyone help me? i completed the first puzzle.

pls

is it possible to do metheus puzzle alone?

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i don't have an extra copy of dst, or any friends that play dst, is it possible to get it alone?

Weirdest World Generations

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Ladies and gentlemen i present to you,

The Life-less Ruins:

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After settling down, what would have been a megabase world, i've decided to go do a small ruin rush on day 20 to gather some purple gems, frazzled wires, gears, etc. Little to my suprise, my ruins were completely lifeless (except for some dangling cave depth dwellers). No splumonkeys, no clockworks, no ancient pseudostation, no broken clockwork piles... It was really spooky and weird. I didn't mess up with the setting of my caves either for those of you who were wondering.

 

I was a bit bumped but i wanted to keep the world none the less because of the work me and @reichull had put in it so far. Then it came to me, maybe if we could reset the ruins, via the ancient fuelweaver, would we be able to actually get our ruins back. Well that wasn't an option either because of this:5debeda8bfe4c_PS_Messages_20191207_1318161.thumb.jpg.9daac3a28b26ba7fa56d65ccbebbb299.jpg

NO ANCIENT GUARDIAN, meaning no ancient key to even activate fuelweaver !!!

After noticing that we decided to delete the world. It was really sad because we are really picky when it comes to world-gen and the upper world finaly met nearly all of our criteria xD. 

 

I know i should probably report that in the bug tracker, but i would rather turn this post into a collection of weird world-gens. Good or bad, let us know what are the weirdest world-gens you people have gotten trough out your exploration in this game !

 

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