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NEW Streaming Drops Available Now! (The Radiant Star and Prismatic Moon Caller's Staff)

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twitchitem_starstaff_crystal.png

Hey Everybody. 

We are adding the Radiant Star Caller's Staff and Prismatic Moon Caller's Staff to the Crystaline collection.

Radiant Star Caller's Staff Icon (30 Minutes)

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Radiant Star Caller's Staff Portrait (2 Hours)

playerportrait_bg_moonstarstaffcrystal.png

Radiant Star Caller's Staff (6 Hours)

starstaff_crystal.png

If you haven't set up your account for twitch drops yet, check out the spoiler below:

Spoiler

 

Simply head on over to https://accounts.klei.com

image.png.dae81347554324d8ba0f36d6c85976

After that just watch a streamer who has also linked their account and get those drops!

In this campaign we are offering 3 items. You can only receive one of each and once you have them all, you cannot get more until the next round of items. 


Hello, survivors? And Klei Please help me.

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(I am not good at English, so I used a translator.)

Hello, I am 19 years old Don't Starve user living in Korea. I saw a small figure and an item skin around October last year and I bought it from a site for a small gift.

(Link:https://rockfile.rocks/search?type=product&q=Don't+starve)

20191009_212728.jpg

But they didn't give anything after a year.

Not just me, but a lot of people have been hurt.

They always said this. There is no reason for it. There are no figures because of his divorce. There is no catchment to move out. I fought back by forcing myself to use English, which I could not even speak properly. But they ignored us.

I don't need any help. So please help others. We were all tired and tired and they ignored us.

Lastly, I will speak in Korean.

도와주세요. 그리고 죄송합니다.

Please, change Wigfrid voice + poll

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Dear Klei, please change the voice of Wigfrid to something more pleasant. It's too loud, harsh and make players nervous, especially me and my friend :?.
There're also plenty of mods that simply mute Wigfrid, but that's not cool.

Since you are working on new music in the game (that sounds really cool!) why not make rework of Wigfrid voice?

In other threads Wigfrid voice was one of the most hated.
Yet, I don't know how other players think about this topic so I made a poll.
With best regards!

[Game Update] - 371739

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Salty Dog:

Welcome to the brine shoals. Filled with the new salt rock resource, survivors looking to stretch the life of their food with this new spice will need to brave the dreaded Cookie Cutters. And watch out for the Malbatross. Getting on it's bad side will be a weight around anyone's neck.

Facing these new dangers and coming home with the goods will make you a real salty dog!

Available now on Steam and Consoles.

Key Features:

  • The Malbatross is exploring the ocean looking for its next feast.
  • Salt Formations have sprung up in the deep ocean but beware of what else lurks in these briny pools.
  • Preserve your food with Salt Crystals or craft a Salt Box to keep your ingredients fresh.
  • Warly adds a new seasoning spice to his repertoire: Seasoning Salt.
  • Existing worlds will be automatically updated with the new content.

Hallowed Nights will be returning in a couple weeks and with it our Survivors will meet a new friend. We'll have more details soon, but we thought you might enjoy this little sample from our next short. 

Hallowed_nights_2019.gif

 

Update Notes (371739)
Changes:

  • Glowcap and Mushlight now last twice as long as before.

Bug Fixes:

  • Increased volume on lightning strikes
  • Renamed Warly’s salt spice to Seasoning Salt
     

View full update

Any unknown mechanic to share?

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Do you know any game mechanic that could not be very popular, you use for your advantage and could let us know?

For example: If you feed a pig x4 monster meat and kill it, you get 2x meat and 1x pig skin; two out of three ingredients to prototype hambat, also, you can repeat the process to get pig skin without destroying pig houses.

[Announcement] Uncompromising Mode

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Hi everyone, today's a great day for all your amazing suggestions you have to offer to the Don't Starve Together community !

 

Cause we're opening a project that will sure please you :

uncompromisingmode.png.80db0c35c8aba39faa435eebba24f80b.pngUncompromising Mode - https://discord.gg/UF7FKpn uncompromisingmode.png.80db0c35c8aba39faa435eebba24f80b.png

 

fancy_banner_dark.png.5219c719164c07284f03dae916569953.png

 

What is this all about ?

- Uncompromising Mode will be a bit more than a simple mod collab, since everyone can be part of it. (Also started by Canis and me)

- You can see most of the informations on the server at the #where_am_i channel, but here is what you need to know :

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  1. We have a "Fresh to Hot" system : You must start a new concept from the #mod_scrap channel and wait for feedbacks, corrections or improvements of your idea, everyone can help by submitting or reacting more stuff.
  2. Since we use the Klei's Forum emotes too, you can show your impressions over what is in #mod_scrap, if something have mostly positive results, you should rewrite it with a detailed version of your idea in #mod_submissions.
  3. We read all the submissions, and if you have been approved from the scrap, there is lot of chance we place it in a poll.
  4. The #mod_polls channel is the last step, the final vote and if your result are positive here, you're in. We will recreate your concept as original as we can from the details you give. And there you are, you improved the game experience.
  5. Everything that is added from your ideas will be compiled at the #mod_updates channel every week or so.

- The mod will be updated monthly (or so, once again) depending of the quantity and kind of submitted ideas, every features can be enabled/disabled from configurations : This have to be a uncompromising experience.

 

fancy_banner_dark.png.5219c719164c07284f03dae916569953.png

 

What kind of content ?

Just like before, #where_am_i channel is your friend ! But we're looking for everything, mostly what can make the game entertaining for a longer time and fix what the game is lacking on, so if it is mobs, biomes, events, minigames, bosses, equipements, ressources, weathers, effects, game modes...

anything, go for it !

The only avoided stuff is characters and tweaking what already exist in statistics, since there is mostly all what you can looks for on the workshop.

 

fancy_banner_dark.png.5219c719164c07284f03dae916569953.png

 

Talking about Workshop ...

We're not only a space for discussing over your ideas but we also offer you dedicated space (channel) for your creations if you are a modder or an artist.

It can helps you advertising your content, and ask for commissions, this is your place, do what you want, as long it's Don't Starve related and in #rules.

Also, we'll open a dedicated server running the U.M after the mod release this month (hopefully), you will have all the informations of the server on the Discord.

 

fancy_banner_dark.png.5219c719164c07284f03dae916569953.png

 

Can I help ?

Yeees ! Modders, artists, animators, or anything that sounds useful to you can join the team, we don't ask you to do the stuff we're adding unless you want to help on your free time. Your contribution is always appreciated.

 

fancy_banner_dark.png.5219c719164c07284f03dae916569953.png

 

Is there a meme channel ?

Come and see : https://discord.gg/UF7FKpn

 

We're looking for you to improve the game experience, anything hardcore or more fun can be toggled depending of what you're looking for ! :wilson_vforvictory:

Abigail is now worse

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Has anyone noticed that when attacking a mob and moving it to a different spot Abigail will stay at the old location and attack nothing until her aggro resets and move to where the mob is? I know Abigail is bad in general but I honestly don't remember her acting this way before.

checking mods list: unable to retrieve, version mismatch

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From last update, when "Salty Dog" went live, I get on most modded servers the below message:

mods_error

My question: is this intended, and you need to actually log on said servers for client to download those mods and finally show them or I need to do something particular in DST menus to be able to see what mods are on servers? I repeat: I get this message on most modded servers when I try to take a look at the mods there are installed ("View Mods" tab in server details).

If this is as-intended... hmm. Pretty problematic as compared to before last update.


World Seeds Mod! - Generate worlds with custom world seeds

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I have been hard at work implementing a highly requested feature, world seeds!
now you can set world seeds from the world gen options screen, and generate the exact same world over and over again.

Here is the rundown on world seeds:
Forest and Cave worlds can have unique seeds; you can set world seeds before generating your world/view existing world seeds here:worldseeds.thumb.png.22093cbd190f68985c6e7a23e7cfbb7b.png

Sadly, due to a(now patched) bug, worlds generated on versions before Game Update 369546 cannot be reproduced with world seeds.
To let you know if this is the case, worlds generated before that version will show you this:
image.png.1c148635e1ae6de45ea88cffccd91fe7.png 

You can still view the world seed by viewing the debug console log(hitting the tilde key (`) which can generally be found right below the "Esc" key)
But, you won't get an identical world when using that seed.
image.png.46978fa961756ab19acd884ab92f295f.png

Inside the world, the server actions menu(that can be accessed by holding tab) has a new option:
image.thumb.png.75e6179b3d694bdb9dc61ef890557237.png

This option will cause the world to generate anew, but using the exact same seed as the current world.
This will generate an identical world except under the following conditions:

  • The world was generated before Game Update 369546.
  • Worldgen has been updated since you generated that world(either a mod or a game update)

Regenerate World will cause a new random seed to be used.
It's not currently feasible to allow you to enter a custom seed from that menu when regenerating a world, sorry.

World seeds should be compatible with all worldgen mods(obviously, when you generate a world with a worldgen affecting mod, the seed will result in a different world than the exact same seed generating a world without any worldgen mods), if ever a mod doesn't generate an identical world, tell me about it, and I can work with the mod creator to fix it.

For dedicated servers to specify a custom seed, simply add an override called worldseed and set it to be your custom seed.

To get this mod, subscribe to [API] Gem Core, it has been bundled inside there since it uses about 17(I'm exaggerating, but it does use a lot) API features, so I figured I should just roll it out inside Gem Core. After enabling the mod, go to the Forest/Cave tabs to set the world seed.

Lastly, a huge thanks to Scott Hansen for helping me get the necessary fixes into the game itself, and helping me figure out worlds seeds better.

What Critter would you like with the Rock Den ?

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Sup every QYjhVX7.gif.7db9908be40716d12dd6194358f97340.gif. After looking at the last Game Update, we've all seen this little cute GIF :

Hallowed_nights_2019.gif.642eee7fb125ffdffd5d34ec4cb772da.gif

That's a little sample of the animated short from Hallowed Nights 2019 and I can say I'm really hyped for this event. I just love DST events.

Anyway, look at the end of the GIF, don't y'all want this tiny spider as a critter for real ? :wilson_love: Spiders are one of the most popular creatures of Don't Starve and I think they deserve a critter, and since it's Spooktober I guess it's a good period to think about it !

 

But what about you ? If you'd want to have a new critter, based on an existing mob, maybe your favourite, or with a potential use like Mothlings, what could it be ?

 

On my concern, my favourite mob is the Bats, but knowing that they're not very liked in the game and that the Broodling have a bat skin, it's not going to be a thing I guess. Anyway the bat is my spirit animal.

Spoiler

I'm not ****in' all around cave entrance, no.

 

New Firepit skin for Hot Lava owners!

What do you want to see on Hallowed Nights?

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What i want to see is the costume collection, i want the Webilisk skin so bad... What i mean with this, is the Costume skins can be weaved and everything, they are my favorite skins tbh, so what you guys want to see on this hallowed nights?

Introducing, Klei Rewards

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We are introducing a system that will allow players to collect "points" on their accounts by doing various things like subscribing to our Youtube or following us on Twitter and then use those points to get items. Currently we will be using this to distribute our out of cycle Twitch items rather than selling them as we had previously suggested. This allows players to get what they missed before or just get them without going through Twitch.

The first version of this can be found on our accounts page here: https://accounts.klei.com/account/rewards

In the future we will update the rewards program with new ways to earn more points and pick up cool rewards they may have missed, or even possibly entirely new stuff. Let us know what you think!

 

*The Queen's Trader Requiem*

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HELLO AGAIN !!!

 I don't know how to close the old topic lol,so I'm just gonna post the idea first so people can discuss about it and then I'll close the old topic.

Ok hear me out,this is a topic that I don’t see many people talking about but I swear it’s going to be at least a nice way to spend your time and attention.

If you happen to have any questions while reading this,you can go to the Q&A section of the text,it’s the last topic,just click in the “spoiler” message and you will see it.

Context : I’m not a hardcore player or even a pillar of the community like James Bucket,BloodRaven,Freddo Films,Joeshmocoolstuff etc. But one thing that I’ve been thinking about a lot and it’s been bothering me is the fact that at some point in your world,depending on your way of playing the game and the amount of hours invested in,you would have toons and toons of certain material and not as much as others,in my case, I have lots of hound tooth’s and stones that I literally have no use for other than making puffy vests and sculptures. And in my 1800+ hours of playing the game one thing that I notice is that we don’t have any other major tradable NPC other than Pig King,so I came up with an ideia...

*The Queen’s Trader *
The Queen’s trader is another NPC that can trade many types of itens,including food,weapons, recourses,armor,blueprints and even informations. I thought about it as a way of getting rid off all the stockpile of items you have by trading them in exchange to other itens that you might need more. And also helping you with your journey depending on the quests and trades that it would give you.

To keep my ideas in order I’ll put them in topics so people can read them as they like and not get lost in texts and images. The first one will be the history behind the trader.

  • History
Spoiler

It all begins with the Queen wanting to know about her old fiancé,the father of Wilba (I suppose),the king that leaved Hamlet to have a quiet life in the constant with some of his subordinates. First the Queen would sent a spy into the Constant to keep his eyes at the king(the spy would be similar to the robber in Ds Hamlet),but when the spy’s ship got close to the Constant’s sea,it went trough a terrible storm that broke it and resulted in the spy stuck on the island with no way to return,however with the help of the survivors the spy managed to get back to the kingdom and in return the Queen send a “spokespig” to thank the survivors for the help by giving them a chance to cooperate with the Queen and try to fight against the wilderness of the Island.

  • The Trade Sistem
Spoiler

The trades are quite simple,if you’ve played “This War of Mine” and know some “itens tier list” this will be a piece of cake,each item that can be offered as a trade have a value,with some having a value bigger than others,here’s a list that I made to exemplify the value of certain items based on his stats or rarity :

tierlist.png

The trader also would give you certain “bonus tasks” with a little history behind like “A rough dry season has destroyed many of your farms,the Queen demands some spices” or “The criminality has increased in the last few months in the kingdom,the Queen demands some armory”.
These tasks when completed would give you a reward after the trader returned to Hamlet (Here's a picture of how would it be the reward screen) :

reward.png


The trip which the trader would take to go to the Kingdom to the constant would take 20 days,so you can only interact with him 2 times per-year,the first time that the spy will appear will be in the second autumn,so the earliest that you can interact with the trader would be in the second spring of the world. This is good because the player would not have as many items as the trader want in the first year or two,thus making the trader a “medium to high level mechanic”.

This is how the trade system would look like,also,there are some items that the trader can consider useless and will not take to the Hamlet,but these are just per-trip and randomly chosen.

 

The main menu :

menu.png

The inventory menu :

trade.png

 

  • The new exclusive items that would come with the trader would be :
Spoiler

 

The Lunar Amulet
“Expensive but worth it !”
1 amethyst 
4 moon shards 
5 nightmare fuel 
This amulet would give you the ability to be sane all the time while wearing it,just like a inverted nightmare amulet,while wearing it the players sanity would be fully restored but when taking it away it will return to the original amount.

Bucket
“This ! Is a bucket...”
4 logs
1 rope 
This item would give you the ability to take water from a pond and fill balloons with it or you could shower your crops to make them grown faster.

The Phonograph
“I think it’s speaking to me”
4 gears 
4 gold 
1 Board 
This structure would play any music that has been placed on  the DST folders,or if there’s no music folder,it would play the vanilla theme of DS.

Scrolls
“Powerful spells in an ancient language !”
There non-craftable items are full with dark,lunar or ancient magic,after reading one of them the player would be given a random buff like increased movement,higher damaged etc. but when the buff runs out you will be punish with the contrary effect (lower movement or less damage in this case) unless wearing a certain amulet.

The (in)cursed Amulet
“This world only remembers the inverted results”
Another non-craftable item,but this one servers as a counter play for the last one,every time you get a buff with this amulet it would transform it in the opposite debuff (meaning that if you eat an ice cream while wearing it your temperature would increase instead of lower down),and if you get a debuff it would make it a buff too.

Steel Plate
“A refined protection for my body”
Another item that you can only buy,but this one is worth it because of the high durability and damage reduction,it would be an armor good enough to be  between the the Log and Marble suit but with no downsides.

Vaccine
“I must protect life at all costs !!”
40 health 
8 rots
1 pleghen
This item would have a radius of effect similar to a flingomatic,and all the planted grass,Berries,twigs and other materials would not get diseases for at least 40 days.

Goop trap
“Ha !! You’re stuck !!”
2 Glommer’s goop
2 logs 
1 pleghen

This trap has te ability to stunlock enemies for a short period of time,it has more durability than a normal trap but doesn’t give as much damage.

Boat armor
“Protected by something that would make it sink ?”
2 logs 
5 steel 
5 ropes 
Last but not least,the boat armor,an item that gives your boat 150+ resistance and doesn’t  slow it down,however,after the durability of the boat get lower than his normal “life” points, the armor will break and you’ll need another.

All the blueprints for these itens would be purchasable after you trade them at least 5 times.

 

  • Info Tab
Spoiler

About the info tab,these are instructions,locations and precious informations (Duh) about the world in general,these would spawn chests in random locations (kinda like the hat from Woodlegs),show certain mobs like Beefalos,Koalefants,Vargs and Ewecus in your map,spawn random skeletons with loot and even show the locations of all salt formations and kelps in the world.Each trip the trader makes would give you 5 informations (if you can buy them).

  • Q&A section 
Spoiler

Why you’re making this post ?

I like the ideia of having a trader in the game,hamlet was a fantastic DLC with lots of new things to learn and I think DST can have some of that.

Do you really think Klei will add something relate to you ideia in the future ?

In all honesty,no,Klei probably already have a schedule to follow and ideias that were thought even before the new updates came out,sooooo... yeah I don’t think this is gonna be in the game at least for the next 3 years or so.

What did you use to make the montages and lists ?

I used my iPhone and Ms paint ( yeah,real basic stuff I know)

What DST needs the most right now ?

Ingame lore,like the adventure 
mode in the vanilla DS.

Can I kill the trader and take his loot ? 

No,you can’t.

Do you have any other ideia for a trader ?

I had an idea once about an ancient one,that survived the darkness by trapping itself in a gem and now after many many years released itself and is trying to rebuilt his/her home with the help of the survivors,I didn’t think anything more about it since...

How would the trader sell fresh food ?

The food would be wrapped up in a paper similar to bundling wrap,but it would not drop anything when opened (preventing players to have excessive amounts of wraps).

Would the trader be able to buy especial itens like Wes’s balloons or Lucy ?

No.

How can I buy informations ?

They can be traded by any itens that have a medium value and share a similar design to a Sketch.


Confusion ? 

Will be my epitaph.

                              If you have any questions feel free to ask them and post your opinions about the topic of trading in DST : )

Showing off your outfits [2]

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Hi all. The old topic was archived in early 2017, but I thought it'd be a good idea to bring it back. There have been a ton of content since and quite a bit of skins. Personally I really enjoyed the Victorian collection but others were good as well. Well, if you got any cool outfit sets you wish to share - post it here!

I'll start

5b91b6b59de25_Screenshot(67).thumb.png.c9a4882cb1a765fc867bf430389e7211.png

Colonel Woodie of The Royal Canadian Regiment

5b91b73de3cfc_Screenshot(68).thumb.png.fd702a25e59e86a52df1b887c231ccf9.png

Shadow smith Winona

5b91b777ae5c1_Screenshot(65).thumb.png.e94afab73d64a386298a3fdf6141bd40.png

XIX century colonial governor Wilhelm P. Higgsenburgh

5b91b7e688876_Screenshot(64).thumb.png.a01fbabe608e7932b0bbbfc540895f7c.png

Severely beaten yet still dapper Wilson


Crossplay com PS4.

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Ola, boa noite, por favor me tirem uma duvida, tenho o jogo no PS4 e vi na Steam que o jogo é multiplayer entre multiplataformas. É possivel jogar online PC e PS4, pois se for vou comprar o jogo na Steam para jogar com minha esposa. agradeço desde ja. 

Console get item id.

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Please help. I need console code that can show name selected object.

c_sel() is won't work.

Alt-tab Crop Sheet

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I basically made this chart for me to alt-tab on when I'm playing a character that revolves around farming to know what exactly my crops will do once they reach the icebox.

I'm probably gonna add additional charts to the one below, specifically one for Crock Pot Recipes and their unique attributes and one for Warly recipes/mechanics.

DSFoodStuffs01.JPG

Sources taken from the DS Wiki

Sailing is Fun!

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We ended our first trip to the lunar island in style :sunglasses:

 

Wilson rework: new skin when he was seated on the throne? (with sketch)

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Inspired by some illustrations on Akira, I wanted to try to create a hypothetical Wilson skin as emperor of the constant.

image.thumb.png.0df3509296c5bcc8a205d7165e734234.png

I made a very light sketch: Wilson sits grim in the middle of a world that is falling apart. Behind him, a monolith on which the symbol of the atom is engraved.
Obviously, for Wilson the throne would be his very comfortable red velvet armchair that we see in the first Klei trailer.

Always praise the "very comfortable red velvet armchair".

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