Quantcast
Channel: [Don't Starve Together] General Discussion Latest Topics
Viewing all 27043 articles
Browse latest View live

Every problem I've had with Wurt so far

$
0
0

First I want to clarify, I love this character. She's cute, and has a lot of potential. However there are a lot of minor things that hold her back. This is a list of all the problems I have had with Wurt, in hopes that Klei fixes some of these. So naturally this might be a little opinionated. Also this includes some bugs that I may have also found, so some of these things may not apply in the later future.

Perks: Wurt overall has pretty good perks. Even though I am not that big of a fan of being vegetarian as it is more of an annoyance than an actual threat, it's fine. My actual problem here lies in with the near useless abilities that she has. Things that include: having a strong grip, being able to spot tentacles, having a pet fish in her inventory to gain sanity, reading books for sanity. Even though some of these (such as reading a book) is cute and adds to a character, it effects the game play, making it so that if a Wurt does decide to read a book, it uses durability. Maybe this feature could be removed, but I think it would be cooler if it was an idle animation. Overall, my problem with the perks isn't that problematic, I would much rather have more interesting and bigger upsides and downsides instead of very minor but plentiful ones.

Merm Villages: As a concept, I don't think this is all bad, especially with the addition of Warly, who has some recipes that require fish and frog legs. In terms of food, I still think bunnies would be better, especially as a vegetarian, but I can see the use of having merms. The merm king is amazingly done, he's just extremely well done from a design point, and honestly looks like he came straight out of JoJo's bizarre adventure or something. My only gripe with him is that you have to babysit him or else you lose the buff you get from him, and there is also a glitch right now where every time you gain or lose that buff, whether if its from him dying, or if you enter the caves, your stats get reset back to full. As for the merm houses, they're a bit ugly, but other than that it's fine. The merm guards are extremely annoying, and that's not even for the tentacle spots and boards, since you can give fish to the merm king to have a chance of getting tentacle spots. You have to carry 2 spears on you to craft a single house, which is extremely annoying. Their AI isn't the smartest either, you would expect them to kill pretty much anything except Wurt, other merms, and the merm king on sight, but they only attack if provoked for some reason. I'd be fine with this if it was applied to merms, but not so much the merm guards.

Other: Wurt can't trade with the pig king at all. I don't know why they did this, Webber and Wortox can do this perfectly, so why not Wurt? This means quite a few things, that frog legs are near useless to Wurt (assuming they are by themselves), as the player can't eat them, trade them, befriend animals with them, or anything. The most she could do with them is just let them rot and use that for crafting marsh turf, but that doesn't really excuse how half the drops you get from farming merms, one of Wurt's main purposes, can only be used in a way that is worse than things like lichen or lightbulbs. Speaking of the fact that you can't trade with the pig king, this means that Wurt cannot go trick or treating, which was honestly the whole reason I wrote this whole thing. Gold isn't really that big of a deal, it's already somewhat plentiful throughout the world. My problem mostly lies in the fact that Wurt cannot get the shadow piece sketches via giving trinkets to the pig king, and Wurt can't trade the Halloween Trinkets to the pig king, missing out on the event she was introduced in.

Like I said, these are all pretty minor inconveniences, but I'd like these to be changed. And knowing that there is almost always an update/updates after a character gets released fixing small inconveniences, these are some of the things that I'd like to see in it.


Klei Weekly Art Stream!

$
0
0

Hey everyone, as you may have heard, we now host two weekly livestreams on the official Klei Twitch channel

Tuesdays - Klei Art Stream 3:30 PM Pacific / 10:30 PM UTC

Thursdays - Klei Dev Casts 3:30 PM Pacific / 10:30 AM UTC

Just after each art stream, we will be posting the finished pieces on this thread. If you drew along with us, or if you are taking part in the weekly art challenges, be sure to submit your drawings here. We'd love to see them!

Check out the week 1 and week 2 art pieces below.

Week 1: Snortoise

Spoiler

thunk.png

Week 2: Antlion

Spoiler

rawr.png

Check out the weekly Tuesday and Thursday streams on Twitch: https://www.twitch.tv/kleientertainment

DST Skins Checklist (Updated: 10/24/2019)

$
0
0

The DST Skins Checklist has been designed to help you more easily keep track of your DST skins collection.  This can be done by manually checking off items or by directly syncing the checklist with your inventory on Steam.  

The layout is fairly rustic, but it lets you view, filter, and search the skins you own, have duplicates of, or are missing in the game.  All save data is stored locally on your computer (in your browser's Local Storage).

The checklist is a single HTML file (images are all embedded) and can be used online or from your desktop:

For best compatibility, open the file using Google Chrome or Mozilla Firefox; some features may not function properly in other browsers.

Updates:
10/24/19: Version 1.10.4 - New skins (from DST 10/24/19 Patch) added
09/26/19: Version 1.10.3 - New skin (from DST 09/26/19 Patch) added
09/19/19: Version 1.10.2 - New skin (from DST 09/19/19 Patch) added
09/12/19: Version 1.10.1 - Fixed a display bug for old saves (from before Version 1.8.29) that contained duplicates
09/12/19: Version 1.10.0 - New skins (from DST 09/12/19 Patch) and syncing with Drops Reset Countdown data file added
08/15/19: Version 1.9.10 - New skin (from DST 08/15/19 Patch) added
07/25/19: Version 1.9.9 - New skins (from DST 07/25/19 Patch) added
07/17/19: Version 1.9.8 - New skins (from DST 07/17/19 Patch) added
06/27/19: Version 1.9.7 - New skins (from DST 06/26/19 Patch) added
06/17/19: Version 1.9.6 - Updated descriptions of non-marketable event skins
06/06/19: Version 1.9.5 - New skins (from DST 06/06/19 Patch) added
05/08/19: Version 1.9.4 - Updated names for 3 skins (as changed in DST 05/08/19 Patch) 
05/07/19: Version 1.9.3 - New skins (from DST 05/07/19 Patch) added
03/28/19: Version 1.9.2 - New skins (from DST 03/28/19 Patch) added and updated rarity order to match game
03/07/19: Version 1.9.1 - New skins and rarities (from DST 03/07/19 Patch) added 
02/28/19: Version 1.9.0 - Column sorting, multi-filters, tooltips, and skin type column added
01/24/19: Version 1.8.29 - New skins (from DST 01/24/19 Patch) added
01/09/19: Version 1.8.28 - Updated the Winter's Feast 2018 Event end date (as extended in DST 01/09/19 Announcement)
12/19/18: Version 1.8.27 - Corrected the Winter's Feast 2018 Event end date (to 01/08/19)
12/06/18: Version 1.8.26 - New skins (from DST 12/06/18 Patch) added
12/03/18: Version 1.8.25 - Updated the rarity of 5 skins (as changed in DST 12/03/18 Patch)
11/22/18: Version 1.8.24 - Updated the Hallowed Nights Event end date (as extended in DST 11/22/18 Announcement)
11/19/18: Version 1.8.23 - New skin (from DST 11/13/18 Patch) added
11/13/18: Version 1.8.22 - New skins (from DST 11/13/18 Patch) added
11/08/18: Version 1.8.21 - New skins (from DST 11/08/18 Patch) added
10/26/18: Version 1.8.20 - New skin (from DST 10/26/18 Patch) added
10/26/18: Version 1.8.19 - New skins (from DST 10/25/18 Patch) added and filter layout changed
09/29/18: Version 1.8.18 - New skins (from DST 09/27/18 Patch) added
07/18/18: Version 1.8.17 - New skins (from DST 07/18/18 Patch) added
07/07/18: Version 1.8.16 - Updated the Gorge Event end date (as extended in DST 07/06/18 Announcement)
06/18/18: Version 1.8.15 - New skins (from DST 06/18/18 Patch) added
06/14/18: Version 1.8.14 - New skins (from DST 06/14/18 Patch) added
03/01/18: Version 1.8.13 - Updated the Year of the Varg Event end date (as extended in DST 03/01/18 Announcement)
02/23/18: Version 1.8.12 - Fixed a save import bug from Version 1.8.10
02/13/18: Version 1.8.11 - Updated active event rarity skins for the Year of the Varg event (as enabled in DST 02/13/18 Announcement)
02/11/18: Version 1.8.10 - Fixed incorrect rarity of two skins and checklist versioning scheme changed
02/09/18: Version 1.8.9 - New skins (from DST 02/09/18 Patch) added
01/11/18: Version 1.8.8 - Updated name of Magnificent Fuelweaver Ornament and image for Wes's The Roseate skin (as changed in DST 01/08/18 Patch)
12/24/17: Version 1.8.7 - Corrected the Winter's Feast 2017 Event end date (to 01/08/18)
12/19/17: Version 1.8.6 - New skins (from DST 12/18/17 Patch) added
11/28/17: Version 1.8.5 - Updated the Forge and Hallowed Nights event end dates (as extended in DST 11/28/17 Announcement)
11/09/17: Version 1.8.4 - New skins (from DST 11/09/17 Patch) added
10/30/17: Version 1.8.3 - New skins (from DST 10/30/17 Patch) added
10/26/17: Version 1.8.2 - Fixed incorrect image for Wendy's The Challenger skin
10/26/17: Version 1.8.1 - New skins (from DST 10/23/17 Patch) added
09/13/17: Version 1.8.0 - New skins (from DST 09/13/17 Patch), skin tags, and collapsible headings added
05/18/17: Version 1.7.7 - New rarity modifier and skins (from DST 05/18/17 Patch) added
04/28/17: Version 1.7.6 - Updated name of Ancient Explorer to The Ancient Explorer (as renamed in DST 04/28/17 Patch)
04/27/17: Version 1.7.5 - Updated skin names (as renamed in DST 04/27/17 Patch)
04/25/17: Version 1.7.4 - New skins (from DST 04/25/17 Patch) added
04/24/17: Version 1.7.3 - New skins (from DST 04/24/17 Patch) added
04/22/17: Version 1.7.2 - New skins (from DST 04/21/17 Patch) added
04/18/17: Version 1.7.1 - Updated rarities of skins (as changed in DST 04/18/17 Patch)
04/10/17: Version 1.7.0 - New skins (from DST 04/10/17 Patch), new release filter, and duplicates total tally added
02/14/17: Version 1.6.2 - New skins (from DST 02/14/17 Patch) added
02/08/17: Version 1.6.1 - Corrected the Year of the Gobbler 2017 Event end date (to 02/13/17)
01/19/17: Version 1.6.0 - New skins (from DST 01/19/17 Patch) added, reward progress bar added, and save import method changed
12/21/16: Version 1.5.4 - Corrected the Winter's Feast 2016 Event end date (to 01/05/17)
12/19/16: Version 1.5.3 - New skins (from DST 12/19/16 Patch) added
12/15/16: Version 1.5.2 - Corrected the Winter's Feast 2016 Event start date (to 12/15/16)
12/09/16: Version 1.5.1 - New skins (from DST 12/08/16 Patch) added
11/25/16: Version 1.5.0 - New rarities/skins (from DST 11/24/16 Patch) and skin set detection added
11/14/16: Version 1.4.3 - Updated name of Beeyonet to Bumble Spear (as renamed in DST 11/14/16 Patch)
11/08/16: Version 1.4.2 - New skin (from DST 11/08/16 Patch) added and Steam Inventory syncing method improved
10/21/16: Version 1.4.1 - Corrected the Hallowed Nights 2016 Event end date (to 11/08/16) and event detection prompt added
10/19/16: Version 1.4.0 - New skins (from DST 10/18/16 Patch), dynamic tallying, skin search, and version checker added
09/18/16: Version 1.3.2 - Fixed syncing issue for WX-78 Elegant skins
09/17/16: Version 1.3.1 - Fixed syncing issue for Nightdress (known as Nightgown in some countries/regions)
09/03/16: Version 1.3.0 - New skins (from DST 09/01/16 Patch) and duplicates detection/sorting added
07/25/16: Version 1.2.0 - Steam Inventory syncing via JSON text added
07/23/16: Version 1.1.1 - Skin colors now use Steam item tags as an identifier (instead of description text)
07/11/16: Version 1.1.0 - New skins (from DST 07/07/16 Patch) and save import/deletion added
06/20/16: Version 1.0.0 - Initial release on Klei Forums

Other Tools:

DST Armor Breakage Calculatorhttps://dst-skins-checklist.firebaseapp.com/armor
A tool to calculate the number of hits different combinations of head and body armor can take from a damage source before it breaks.

DST Daily & Weekly Drops Countdownhttps://dst-skins-checklist.firebaseapp.com/drops
A countdown timer for when the daily and weekly skin drops reset in the game.  It will automatically adjust to your local timezone.

DST Tradable Duplicate Skins Matcherhttps://dst-skins-checklist.firebaseapp.com/match
A tool to find and match tradable duplicate skins between two Steam Inventories.  It will match tradable duplicates from one inventory with unowned skins of the other.


Original First Post:

Spoiler

I originally made this for my friends and I to keep track of our skins collection, but I thought I'd also share it here.  The layout is fairly rustic, however, it does its job.

The checklist lets you save & filter items based on collection, character, color, rarity, and whether you own an item or not.  I've also included links to each skin's Steam page.

You can view the code, download, or preview the checklist here:

To use, save the HTML file to your computer and open it with your browser.  Alternatively, you can use the live preview link above, but Google Drive is discontinuing HTML web hosting at the end of August; so, the preview will cease to work after then.

The skin images are embedded (via base64 encoding) into the HTML file, so the file size is ~1.25MB.  Saving uses the Local Storage of your browser, so your save will be lost if you clear your browser's cache and/or site data.  Javascript also needs to be enabled to use the interactive features.

Here are a few screenshots of what Version 1.0 looks like:

Spoiler

preview1.png  preview2.png  preview3.png

Hope it's useful for the skin collectors out there.  

 

 

Trading with merm king

$
0
0

I think Wurt should be able to trade with the merm king using  trinkets (and maybe tentacle spots) for a small amount of gold ( half of what pig king gives).

Currently The merm king gives trinkets that are completly useless for Wurt (I think?) as she can not trade with pig king and not having  an easy source of infinite gold is a HUGE downside, This would give a use to the trinkets and give another thing Wurt can give to the team, a gold source you can place in your base.

For most people The merm king is a mid to late game item so no trading with pig king is still a good downside.

And most importantly it gives a reason to keep a Wurt around because without the perishable glasses that you cant stockpile before switching (unless you use bundling wraps that are OP anyways) you cant trade with the merm king or feed him.

Cyclum Puzzle and Metheus Puzzle is now on console!

$
0
0

Hey! Not sure when exactly it was added but just want to let everyone know that the Cyclum Puzzle and Metheus Puzzle is now available on both PS4 and Xbox. Tragic Torch, Ancient King's Chest and Ancient Cane are of course the rewards for completing them.

http://cyclum.dontstarvetogether.com/ - Click here to do the Cyclum Puzzle

https://steamcommunity.com/sharedfiles/filedetails/?id=680086720 - Steps to complete the Cyclum Puzzle (can be done alone)

https://metheus.dontstarvetogether.com/ - Click here to do the Metheus Puzzle

https://steamcommunity.com/sharedfiles/filedetails/?id=924749867 - Steps to complete the Metheus Puzzle (has to be done with a partner) 

 

image0.thumb.jpg.85a02811ac26cd0f6209377acdd39731.jpg

47D7CD28-7F91-4BC4-AD21-7374D06F4649.thumb.jpeg.52bc7c6236189f1a662445bfaf4e934e.jpeg

BF834775-C6F2-4F13-BEA3-9C6FC2D9AE55.thumb.jpeg.c4acf42c4439c0c37339b3a7be4f1bb3.jpeg 

Good luck everyone!

(Credit to my lovely partner @Warlockadamm for figuring out that this was available <3)

Showing off your outfits [2]

$
0
0

Hi all. The old topic was archived in early 2017, but I thought it'd be a good idea to bring it back. There have been a ton of content since and quite a bit of skins. Personally I really enjoyed the Victorian collection but others were good as well. Well, if you got any cool outfit sets you wish to share - post it here!

I'll start

5b91b6b59de25_Screenshot(67).thumb.png.c9a4882cb1a765fc867bf430389e7211.png

Colonel Woodie of The Royal Canadian Regiment

5b91b73de3cfc_Screenshot(68).thumb.png.fd702a25e59e86a52df1b887c231ccf9.png

Shadow smith Winona

5b91b777ae5c1_Screenshot(65).thumb.png.e94afab73d64a386298a3fdf6141bd40.png

XIX century colonial governor Wilhelm P. Higgsenburgh

5b91b7e688876_Screenshot(64).thumb.png.a01fbabe608e7932b0bbbfc540895f7c.png

Severely beaten yet still dapper Wilson

Sharing and messing around with console command

$
0
0

sometime, I just want to messing around with the console command. I know that other than the list of command on the wiki, there are more

I wonder do you guys know any

here is some interesting command I know:
 

GetPlayer().carolsoundoverride =  

(this command changes the sound/ music when your character sings the carol song)

GetPlayer().carolsoundoverride = "dontstarve/music/music_epicfight_stalker"  = the Ancient Fuelweaver theme

GetPlayer().carolsoundoverride = "dontstarve/quagmire/music/FE" = the gorge lobby theme

(also I would love to know the addess of the sound, for now, I only knew the A.Fuelweaver's theme, Forge and Gorge lobby theme :( )

 

GetPlayer().AnimState:SetMultColour(y, x, z, w)

Values are red, green, blue, and transparency, all range from 0-1.

this command changes your character color :v

 

for k,v in pairs(AllPlayers) do v.sg:GoToState("electrocute")
 end

this command shock everyone (including you)

Anyone got the quotes for Wurt and other characters?

$
0
0

I just want to know what other characters think of Wurt/Wurt thinks of others.


Still can’t buy Wurt on PS4 Oceanic

$
0
0

We use two account on the same oceanic PlayStation and neither have the option to buy Wurt or any of the hallowed stuff. Wurt is on the main page as the picture but still not on our store. we have tried resetting PlayStation and game to no avail. Is there any information or fixes for this?

Lonely trade inn guy.

$
0
0

Have you ever thought how lonely trade inn guy feels? He just standing near trading machine all year waiting to be visited by players but they are comming only during limited time events and then they leaving him again. He probably thinks he is useless that's why he has tired and sad looking face becouse players only want gifts from his machine not to spent time with him. This event gave him a new minigame, thanks to this minigame players will spent more time with him. If you played his game you probably got profile icon with his picture on it, he gave it to you to remember him and maybe visit him more often. This problem can be solved by adding more minigames to his machine, players would spent more time with him and he wouldn't be so sad anymore. What do you think?

What Ideas/Tweaks do you have for the game?

$
0
0

I'm pretty sure we all have ideas/tweaks we want to be put into the game. Some are reasonable, some are that Webber huddling in the corner with 3 Sanity, but regardless I've always found it interesting to hear what other people think about DST. (Because I like it and have over 1,000 hours help.) I'll start, I propose a astonishing, world breaking, lore shattering change.

Butterfly Wings should be classified as meat.

Thank you for coming to my TED talk.

 

come on Klei

$
0
0

pc has wurt and hallowed nights, ps4 has wurt and hallowed nights, x box has neither and there is no reason. you can't say console problems because ps4 has the update. maybe you could say that there might be problems with specifically Microsoft but it shouldn't take that long to resolve. maybe i'm an idiot and there is a good reason for this, maybe it's just a bug, but no matter what i wan't answers.

Full reset after update?

$
0
0

For the past 2 updates, after each of them, all my save slots are gone and my settings (shortcut key, music volume, client mods, etc.) are reset. Have anyone else experience this? I am not on any beta branch.

Animals in DST + Potential Character Idea

$
0
0

I enjoy DST a lot, and my favourite features of the games are by far the animals. From Koelaphants, to Geckos, Catcoons, Beefalo, and my personal favourite Tallbirds, I adore DST's animal designs. I always make a point in every world to attempt to make a zoo or "befriend" as many animals as I can, herding and bringing them to my base. 

 

While many of the animals have subtle dual functions, either as a food source + drops or generating poop, protection, and in some cases other harvestable resources (Beef wool), very few animals actually have any true benefit when alive that justifies keeping them around, let alone keep them alive for extended periods of time. The Beefalo may be an exception with domestication, but many people never attempt to domesticate Beefalo due to the difficulty of maintaining them. Beefs do make traveling faster and are useful in battle, but by the time someone would consider domesticating a Beefalo, most of the map would already be explored and you would have decent armour and weapons most of the time. Most people I have known who domesticate Beefalos on a semi-regular basis do so from the mere pleasure of having an earned pet they can take care of and love, not to use as meat sheilds in battle (some use it for the speed boost exclusively but very few). 

I'm not sure if this is just my social group or if this is true for others, but it's extremely apparent to me and how I play that ranching or being friendly towards the beasts of the DST world is not really rewarded. You're rewarded for using or "exploiting" animals, for the lack of a better word, (taking gecko tails, shaving Beefalo in the winter, stealing penguin and Tallbirds eggs, using animals to kill enemies regardless of whether they die) but you do not get any significant reward for caring for animals, especially long term. Sure, Koelaphants give manure, but does 1-2 manure piles a day really beat out the benefits of a ton of meat and a trunk, especially when there are other, better sources of manure? Is spending meat to befriend a catcoon really worth that single bone shard it gives you as a gift?

 

The point is, there's two main ways to interact with animals effectively in DST: You kill them, or you leave them alone. For an animal lover like me, I think the game could benefit from a third option: ranching.

 

I think a new character who's main benefits revolve around animals may add additional ways to survive in DST. The main survival methods in DST currently is to kill everything in sight for meat and drops or leave everything alone and survive on berries. But what if a rancher was able to harness the natural beauty of these DST beasts? Instead of killing Koelaphants for meat and trunks immediately, a rancher is able to create the right conditions for Koelaphants to breed and create more over an extended period of time, creating more food? What if a rancher was able to milk Beefalo, giving people more reason to keep them around rather than slaughter the entire herd? What if ranchers were able to extend relationships with pigs and Catcoons they befriend without the need of food, giving some benefits to keeping them rather than simply farming them? 

 

I'm not much of a programmer and I'm not good at balancing skills, hence why I haven't come up with a character and stats, but I think animals have a lot of potential in DST. I want more things to do with animals rather than killing them, and I think that can be achieved without breaking the game. I am aware there are mods out there to have Koelaphants breed and to milk Beefalo and things, but they are mods and I don't feel rewarded with many of their mechanics, especially the Koelaphants mod since they breed automatically and with no assistance.  

 

To make sure I'm clear, I'm not bashing people who don't care about the animals and do want to kill them all. That is one way to play the game and it's easily the most effective way to interact with many of them. I simply want an alternative for those softies like me who want to be the animal tamer they've always wanted to be. 

 

What do you all think? 

 

Tl; Dr 

The best way to interact with animals is by killing them, so a new character could be implemented to give an alternative way to interacting with animals: ranching. This allows animal lovers and animal harvesters alike to do what they love. 

 

My worlds delete & won't start

$
0
0

After the new update / event came i noticed all my worlds were gone (i had played the day before so i knew it was that day)

my friend told me to backup files but it still didn't register in game

i uninstalled and reinstalled hoping that could fix it or something

but now i can't even generate a server and this will pop up before closing the entire game

pls send help idk what to do

 

20191026130404_1.jpg


Hallowed Nights Has Returned and Wurt has Arrived + much more!

$
0
0

Hey everyone! Today we are launching Wurt and Hallowed Nights!

This is kind of a lot of stuff. So hang in there with me. 

The Monster Mash:

The cold wind howls. Trees stand tall and bare, their skeletal branches silhouetted against a broken moon. Gather close children, for these are the Hallowed Nights when ghouls and monsters come out to play… and something has started watching our Survivors from the fog.

Being a young and impressionable merm, Wurt has grown quite fascinated by the Survivors and their strange ways. Bucking the usual merm tradition of simply stomping anything new and strange into the ground, she has decided to venture outside her cozy swamp to learn more about these odd scale-less beings. Perhaps this will be the start of a new chapter in Survivor-merm relations...

  • Wurt can spot where danger is hiding in the swamp
  • Wurt can craft the Royal Tapestry and make a home for the Merm King and his Guards:
    • The Royal Tapestry requires materials from all over The Constant
    • The Merm King provides all Merms extra strength to fight
    • Wurt must feed the Merm King to prevent him from starving
  • Wurt can craft Merm Houses and Merm Flort-ifications
  • She moves faster while on the swamp and can craft tiles to expand her turf
  • Wurt is a vegetarian with a particular appreciation for Durians
  • Wurt can craft a Clever Disguise to get other survivors to blend in with her swamp friends
  • Likes to keep Pet Fish in her inventory
  • Strongly dislikes Pigs
  • Being wet does not affect her strong grip

Wurt can be unlocked in the following ways:

  • Wurt is available for purchase for $5.99, in the Wurt Chest. Wurt’s Guest of Honor skin set is included in this chest for free.
  • The Wurt Deluxe Chest is $9.99 and includes the Guest of Honor, Triumphant and Abyssal skin sets.
  • Wurt is part of the new "Starter Pack" that can now be purchased within a New Megapack Bundle for $6.99 before the Megapack discount. Current Megapack Bundle owners will be able to upgrade with that discount as well. The starter pack includes Wurt, 4 Classic Characters Skins for Wilson, Willow, Wendy and Wx-78, a new spear skin, a hound backpack and Green Pajamas and Bedroll.  
  • You can weave Wurt for 2700 spool. 

wurt_collection.png

The Hallowed Nights are upon us once more!

Players on can once again discover tricks and treats around The Constant. Fill your candy bag to the brim and satisfy your sweet tooth with all sorts of sugary seasonal treats! The event remains largely the same as last year although we did add a treat or two. 

Free spooky costumes are also available for a limited time, so enjoy them before the event ends and they go back from whence they came! 

That's not all. During Hallowed Nights, we have increased the drop chance of Hallowed Nights items, so be on the look-out for these rare items and snag them all while you can! 

A new set of Survivors receive Hallowed Nights disguises and you can also get last year's Hallowed Collection for 50% off until November 7th.

hallowed_survivors_p2.png

The new Hallowed Nights Survivors Chest Pt. II is available for $9.99. The Complete Hallowed Nights Bundle is also available and includes everything in the Hallowed Collection 1 and 2.

As always, they can also be crafted with Spool or found as drops in-game. 

Login Bonus

We will be added a Loyal login bonus item for all players during Hallowed Nights, Simply login and claim the Rusted Scythe. 

pickaxe_scythe.png

New Streaming Drops!

We have a special Hallowed Nights themed item set that you can get during Hallowed Nights. You can find more information about these items over here

coldfirepit_teeth.png

And that's it for now. 

The next Return of Them beta update "Hook, Line and Inker" should release early November. But as always, that is an estimate and things could change, expect more details about a week before release.

Till next time! 

Everything I found out about WURT

$
0
0

I am pretty sure several mechanics on trivia (if unlucky, those on main part of the video as well) will be patched in later days to come as some do not seem to be intended. Seriously, the stats reset by entering/exiting cave is just ridiculous (not gonna lie, I did abuse the heck out of it though)

Candy Crush: Don't Starve Edition

$
0
0

I dunno post your highscores here or something lol.

 

 

 

 

(If you don't know what i'm talking about, just visit the Trade Inn and click the crow)

Thing

$
0
0

EHtph4nUwAAf6ba.thumb.png.3a046f1ebfd8f6705c78b3ed24300ca5.png

translation: Something

To tell you the situation, my friend started playing the game and got an item, but the name was really "something."

 

(Where is Potato Cup)

Sea biomes

$
0
0

Alright let's DIVE into this heh I imagine for the next update deep sea fishing is a must but I think biomes in the sea and no I'm not talking about your traditional coral every so often or deep sea in ds I'm thinking more of having bull kelp biomes with murky waters(greenish) and your boat would get stuck but you would use an axe to chop it off for a bull kelp stock(10% per 30 seconds or something) or for deep waters icebergs with some pretty COLD RECEPTION HA so you would need a fire I really hope they add something like this and not just some fish

Viewing all 27043 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>