After enjoying Warly for some amount of time, analyzing his pros and cons, I noticed something about Warly's penalty for eating the same dish multiple times.
Many newcomers suffer from Warly because they don't know any crock pot recipes besides Meatballs, Ratatouille, or Fist Full of Jam. But eating Meatballs only will increase the penalty of Meatballs & reduce the restored hunger down to 18.75 per Meatballs, forcing them to eat a total of 5 Meatballs daily. They'll quickly loose meat & fillers, won't be able to make more meatballs, and finally die from starvation.
But the truth is:
Warly actually can survive on 2x Meatballs per day:
Warly has an 20% increased hunger penalty, forcing him to restore at least 90 hunger daily, which is the same as 1.44 Meatballs. And once he starts eating more and more Meatballs, 2 Meatballs will only grant hunger equal to 0.6 Meatballs. But besides that, he also has a pretty big stomach, allowing him to store a total of 250 hunger, which is enough to survive for 2.78 days. And if he manages not to eat the same dish for exactly 2.0 days, his whole penalty on that kind of dish will just disappear.
Or in other words: If Warly manages to restore 180 hunger with one kind of dish, then his penalty for that dish will disappear once he starts starving again.
To reach this goal, you'll have to cook some dishes and eat them all at once to reduce the time for the dish reset.
Let's take a look at different dishes:
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Meaty Stew + Meatballs (212.5):
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Dishes per 2 days: 1 (1x Meaty Stew + 1x Meatballs)
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Total hunger restored: 212.5 (of 212.5)
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Effectiveness: 100%
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Total increased hunger drain: 20%
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Notes:
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That's just an example how to avoid his penalty completely & to compare 0% penalty with >0% penalty
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Meaty Stew (150):
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Dishes per 2 days: 2
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Total hunger restored: 285 (of 300)
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Effectiveness: 95%
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Total increased hunger drain: 26.32%
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Notes:
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Eat the 2nd Meaty Stew as soon as your hunger reaches 115 to avoid loosing hunger from the 2nd one
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Since 2x Meaty Stew restore a total of 285 hunger, Warly will be able to avoid starving for a total of 3.17 days with 2x Meaty Stew
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Beacon & Eggs / Honey Ham / Turkey Dinner / Dragonpie (75):
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Dishes per 2 days: 3
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Total hunger restored: 202.5 (of 225)
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Effectiveness: 90%
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Total increased hunger drain: 33.33%
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Meatballs (62.5):
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Dishes per 2 days: 4
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Total hunger restored: 209.375 (of 250)
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Effectiveness: 83.75%
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Total increased hunger drain: 43.28%
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Any dish with 37.5 hunger (37.5):
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Dishes per 2 days: 9
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Total hunger restored: 189.375 (of 337.5)
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Effectiveness: 56.11%
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Total increased hunger drain: 113.86%
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Ratatouille / Taffy (25):
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Dishes per 2 days: 17
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Total hunger restored: 186.25 (of 425)
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Effectiveness: 43.82%
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Total increased hunger drain: 173.83%
As we can see, dishes with low effects are really bad for Warly. A Meaty Stew diet on the other hand will grant Warly almost 0 hunger penalties. It's still ok & possible to survive via Meatballs only, but any dish which grants less hunger than Meatballs is already useless.
A Warly on Meaty Stew diet will have almost the same hunger drain as a Wigfrid on Meaty Stew diet (Meaty Stew restores max 120 hunger on Wigfrid).
A Warly on Meatball diet will have a lower hunger drain than a Wolfgang who's avoiding his wimpy form.
So his repeated dishes penalty actually does not affect his hunger that hard if you use it the proper way.
Isn't Warly supposed to explore the world with his Crock Pot, collect different foods and use them to make different dishes? According to my calculations, he isn't. Warly is only in need of eating 2x Meaty Stew every 3 days, and thanks to his Chef Pouche, he's able to keep the stews fresh for 10 days.
I can confirm: It's possible to survive for ~12 days without Crock Pot by using 8 Meaty Stews. If the amount of Meaty Stews isn't odd, eat once as soon as your hunger reaches 0. If it's odd, eat one as soon as hunger reaches 115.
Let's move to another issue:
Unlike others, Warly can't rely on his own Crock Pot food:
There are a few different ways to heal yourself in DST:
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Crock Pot: Recipes like Pierogi, Fishsticks and Dragonpie are sort of the best healing sources, especially during boss fights. They restore 40 health + some hunger & a little bit sanity pretty quickly which will keep you alive.
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Plants: Eggplants, Potatoes, Pomegranates or Dragon Fruits restore 20 health if cooked, making them a good & quickly healing source if you have access to a farm or to a Wormwood planting all these (who again: Can't profit from his own pros).
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Jerky: Does not heal as much as the best Crock Pot recipes and requires 1x meat per jerky drying for a total of 2 days. But besides that it's a nice way to heal yourself, and as a side effect it also restores a nice amount of hunger & sanity.
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Blue Caps & Butterfly Wings: These food items are mostly considered as the early game healing items: They grant pretty good healing stats without the use of a crock pot, especially for rushing a boss. But these do also have their penalties: Butterflies do only spawn during daytime not in winter & they become stale right after 3 days. Blue Caps on the other hand will make you insane and they need to be collected during night (unless you're a bad person who digs all the caps he can find).
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Spider Glands, Healing Salve, Honey Poultice, etc.: That kind of healing items does not spoil over time which makes it available 24/7. But it doesn't grant any other stats besides health and you need to kill alot of Spiders, collect many reeds, etc. to get a moderate stack of Healing Salve/Honey Poultice.
I consider these healing items as emergency healing items.
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Sleeping: That's a nice & effective way to turn your hunger into health and sanity, but it takes way more time than other healing sources and you can't use it while you're fighting against mobs or a boss. You're forced to leave the fight (which in most cases resets the boss) to restore your health.
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Grim Galette: This one is a Warly exclusive way to heal yourself: Sacrifice your sanity and turn it into health. But on the other hand: It's harder to quickly restore sanity compared to health. To restore a total of 150 health as Warly, you need to get a total of 200 sanity, and sanity can mostly only be restored via Crock Pot, Jerky, Cooked Green Caps, Tent/Siesta, or dapperness, which is pretty much not available for Warly during a fight. Most kind of bosses do also have an insanity aura, making it almost impossible to keep your sanity safe.
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Special Abilities: Some kind of characters have their own ways to heal themself: Wigfrid is able to heal herself by attacking mobs. Wortox can heal everyone by releasing his collected souls. But Warly does not have such an ability yet.
There are many ways to heal, but Warly can't eat non-crock pot items, thus healing with Plants, Jerky, or Blue Caps & Butterfly Wings are not an option for Warly.
The Grim Galette is not a good alternative for healing, because most of the bosses have an insanity aura & it's really hard to restore alot of sanity in a short interval. It feels more like an emergency healing food. To Sleep during a Boss fight you need to abandon the fight. But upon retreating it also resets the whole fight, making it an useless healing source for fights like these.
And the Crock Pot (Warly's main ability) is also not an healing option for Warly too! During boss fights you'll have to heal yourself multiple times, more than only once every 2 days. And eating the same dish over and over again will reduce the effectivity of the dish. While a normal character needs 20x Pierogi to heal themself for 800 health, Warly needs 59x Pierogi to heal himself for 802 health. Using 2 different kind of dishes reduces the total number of required dishes from 59 to 51 and so on as we can see here:
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1 kind of dish: 59
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2 kind of dishes: 51 (2x 25.5)
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4 kind of dishes: 36 (4x 9.0)
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5 kind of dishes: 27 (5x 5.4)
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10 kind of dishes: 22 (10x 2.2)
But as much as I know there aren't more than 10 dishes available which especially can be gathered easily & restore not less than 40 health. And filling your whole inventory for different dishes will remove all the space you have for weapons & armor. There's no way, Warly could use his Crock Pot easily to restore his health during a fight.
The only way for Warly to heal himself during a bigger fight is: Spider Glands, Healing Salve, Honey Poultice, etc. (Almost same as Wormwood)
He has access to nice features but unlike other characters (for example Wigfrid and her Helmet & Spear) he can't use his features to assist himself! Others do profit way better from his dishes than Warly himself, which sadly turns Warly into the role of a supporter!
And if you say Warly has access to his powders & Volt Goat Chaud-Froid: Everyone has access to them if you have a Warly in your team and everyone can benefit from these. And Wes consumes way less Pierogies in a fight than any Warly ingame, making Wes more effective than Warly.
Suggestions:
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The penalty of different Crock Pot foods should depend on how much hunger you restored with that kind of dish in the last few days: Warly should rely less on Meaty Stew and use other dishes restoring only 37.5 hunger way better than before.
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The multiple food penalty should not affect Warly's health, that feature just turns Warly into Wormwood 2.0 (Can't heal with food) & turn him into a supporter which can't rely on the advantages he has. Removing the penalty for health won't affect other players gameplay too much because they mostly struggle with hunger rather than health, and it's easier to restore health via Tent etc. which also restores sanity but is only usable outside of boss fights.
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Another alternative which might be not that good would be to add more dishes requiring Batilisk Wings, etc. and restoring Health over time or leeching health from enemies. But adding a single dish which fixes all your health penalties will make Pierogies useless for everyone.
Perhaps an idea for an update:
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H - the amount of hunger the food restores
Whenever you eat an item, the penalty P for that kind of food will be increased by H (or 2*H) and it drops half as fast as Warly's hunger drops.
Eating another dish of the same kind will restore only H / (H+P) of the hunger.
Eating 2x Meaty Stew at once will restore 150 + 75 = 225 hunger. Eating 2x Meaty Stew one by one (2nd one as soon as hunger reaches 0) will restore 150 + 100 = 250 hunger, but following Meaty Stews will have harder penalties. Eating 1x Meaty Stew, 1x *Any other dish restoring 150 hunger*, 1x Meaty Stew one by one won't grant any penalties at all.
Because that system won't act same for each kind of food, Warly should be able to inspect foods, telling himself if he still remembers the taste of that food.
Please adjust his penalties a bit and make him a character who's supposed to explore the world with his Crock Pot, collect different foods and use them to make different dishes.
I hope I could convince you a bit to change Warly's multiple dish penalty.