Personally I main Willow because of her lighter. With the lighter I can go into the mines & mass produce lanterns on day 1. Sure, every character can do that, but Willow does it the most effectively because of her lighter. That way everyone else can start exploring & making the base while I get them all lanterns. Plus, giving people lanterns give a secret +10 relationship with the two parties.
What character do you main & why?
What items do you need to buy to get the "proof of purchase" item skins?
Title should say enough. I REALLY want to get that chest skin shown in this post...
but I have NO idea what I need to buy to get it. Help?
I think the voting system is really a bad idea
Gênero e Jogos
Olá! Sou acadêmico do curso de Tecnologias de Informação e Comunicação da UFSC e estou realizando uma pesquisa para o projeto de TCC. Os jogadores, mulheres e homens, meninas e meninos, estão convidados a responder um questionário, cujo objetivo é identificar premissas sobre o uso e hábitos dos jogadores, ou ainda, verificar um padrão de gamers voltado ao gênero feminino. Será de grande importância a participação dos participantes do grupo para identificarmos estes dados! O tempo de resposta é em média de 3 minutos. Colabore!
Rhymes with Play 114 - DST: Community Base Building (REDUX)
Come join the Don't Starve Together team this Thursday, November 17th, 2016 (3:30 PM PST) where we will be building a brand-new base with "A New Reign" [BETA] content with the community only on the Rhymes with Play Dev Cast on Twitch!
WHERE?
On our official Twitch channel here:
http://www.twitch.tv/kleientertainment
TIMES?
11:30 PM UTC (Coordinated Universal Time)
6:30 PM ET (East)
5:30 PM CT (Central)
4:30 PM MT (Mountain)
WHEN?
Thursday, November 17th, 2016 at 3:30 PM PST (11:30 PM UTC). Here's a handy tool to figure out what time that means for you:
http://www.worldtimebuddy.com
PS4: Network error: unable to establish network connection to the server
For whatever reason my friend and I cannot play with each other. everything we try to connect to each other's worldso we get the "Network error: unable to establish a network connection to the server" error message. We also cannot see each other's ping, just ???. Can anyone help, we bought this game to play with each other.
Is there a way to regenerate the surface but not the caves?
Using c_regenerateshard() on the surface regenerates both, and there's no world hopping, so I don't know what I can do. I don't want to just start a new world because I've put a lot of time into this one.
Show off Your Dioramas!
*Edit* Not sure if this should be in the art section or not, so sorry in advance if it's in the wrong place.
Hello everyone! I finally was able to post these pictures (I was having trouble earlier this week). They're screenshots from a stopmotion I did for a project a while back, but I thought they'd be neat to share.
If anyone else has any cool pictures of their dioramas, then please share! The DS figurines are honestly my favorite part of the Klei store, and I'm sure I'm not the only one that appreciates a good diorama
Hi Everyone! Who wants to join me?
Hi guys,
I play Don't Starve Together and other games such as: Blade and Soul, Dead by Daylight, and League occassionally. I would love it if other people would join me for these games. If you want to contact me msg me here or you can find me on this TeamSpeak: txcgaming.com. My name on there is ♥ Jessi ♥ and I'm generally always there! I hope I can find people to play games with me ^.^
Have a great day guys!
jessisaywhat ♥
So, i tried doing art
To explain myself first, i'm not an artist, i don't create art every day, i don't even draw that often, i have few friends artists who encouraged me to draw something, and i figured "Hey, i really like this game, it shouldn't be that hard to draw, right?"
So i made this, tell me what you think about it? I drew this with a mouse
Toadstool GlowCap
Hello my starver friends,
I want to start this topic by saying how god damn unlucky i have been (and the people who i play with) in getting that forsake GlowCap. We literally killed him over 20 times now without seeing that blueprint drop.
I get that GlowCap is a nicer lamp but it's just that. I feel the way the drop is design is too hard to get it.
So currently it have 20% to drop while Mushlight a 80% right ? Making it really hard to have the glowcap, specially being a hard boss, that takes time and that you have to wait 20 days to kill him again.
I share an idea i had and another that came from a viewer who i think its even better (sorry can't remember who exactly)
- My idea was, make it like Dragonfly Egg. Egg have 33% chance to be an EXTRA loot, not to replace an existent one. So maybe just make it so Toadstool drop on of the 3 Hats, MushLight 80% chance and 20% on the GlowCap. Meaning that sometimes you can have the 3 loots, instead of the normal Hat & Mushlight. Sometimes it can even happen that you get Hat & GlowCap only, since the Mushlight would remain at 80%. I think this simple tweak would make the glow cap a little bit easier.
Edit2: Currently you have:
100% Drop of one of the Hats
100% On either Mushlight(80%) or GlowCap(20%)
What i think it should be:
100% Drop chance of one of the hats
100% (or 80%) Of Mushlight to drop
20% of GlowCap to drop.
- Now the other idea who came from another person, that i think it's spot is, make The Glow Cap drop chance get bigger on every kill. I dont know how hard this would be in terms of Game Code, but by increasing 10% Drop Chance every time you kill Toadstool would make that people who are forsaken as i am, be able after kill him enough times to get the Glow Cap. This would both keep the Luck Factor and the Reward/Commitment factor for the Forsaken Player!
Edit: After all what we talking about is just a nicer lamp, with same durability, that can change color. At this point, getting a Krampus Sack that is a much bigger chance for your gameplay is easier than glow cap. There is already 2 in our server and we didn't even tried them that much. People are now focusing on that with the bird farm
Please feel free to give more ideas that you find fit.
Best Regards,
Glhrmzz
ps. For those who might love the grinding of toadstool for it, i remind you that you still have to do if you want to have a huge amount of lamps.
Is this a new bug, or can we keep this klei? :>
Well, this was unexpected.
Spanish / West europe players? Looking for low ping mates/community servers
I'm looking for Spanish players to play with low ping together. I'd be very happy to play with Frenchs or Portugueses or any close place too of course. I'm a bit tired of playing alone because of the lag, so maybe this could do?
I'm also open for any other idea to find a good server to play DST, I don't know if there is some place where you community guys meet to play or whatever, so if anyone can help me about that I'd appreciate it very much too
Thanks in advance and good starvings for y'all!
A New Reign [Update Log]
Greetings everyone!
Welcome to my A New Reign update log, here I'll write everything that was added in these 8 amazing updates so, lets get started:
Update 1:
Released Date: 11 August 2016:
Update Name:
Added:
Ocuvigil
Marks a spot on map
Reveals the fog of war in the area around it
( x1
x1
x 2 )
Cratered Moon rock
You can place a gem in the socket and turn it into a moonlens
( x3 )
Yellow, Orange, Green, Blue, Red, Purple Moonlens
Marks down a place in the map when dropped, for everyone
Improved Disease
- Minimap data is now stored on the server.
- Added new Minimap icons for tree stumps and burnt trees.
- Players can now locate each other on the Minimap if they both have a Compass equipped.
- Added several new magical items that can be crafted to globally mark a spot or reveal an area on the Minimap for everyone.
- Improved animations and effects for diseasing.
- Disease will now only target individual transplanted Saplings, Grass, and Berry Bushes, and spread slowly to nearby plants unless removed or destroyed.
- Disease is now rare and unpredictable, but there are warning signs that players can look out for before a plant becomes diseased.
- Terrain will no longer provide any disease immunities.
- Disease and Petrification are now separately tunable in World customization options.
Update 2:
Released Date: 1 September 2016
Update Name:
Added:
Cartographer's Desk
New Tab:
Can be used to craft Map Scrolls to share maps with other players
( x4
x1 )
Map Scroll & Feather Pencil
Blue Map Scroll is specifically for caves
White Map Scroll is specifically for overworld
(Feather Pencil: x1
x1
x1 )
Serves no other purpose but material for Map Scroll
(Map Scroll: x1
x1 )
Iredescent Gem
Only way to obtain this gem is using the Deconstruction Staff on the Moon Caller's Staff
Moon Caller's Staff
Spawns a star that cools you down
To obtain put a Star Caller's Staff on the moon base, wait for full moon and defend it from monsters
Suspicious Moon rock(s)
Usually found near the Moon Base/Stone, you can mine them for Moon Rock Nuggets
Also nearby werepigs and hounds on the moon base will transform into Suspicious Moon Rock(s) when the full moon ends
Suspicious Marble(s)
Found randomly on world, can we carried on your back and placed into Marble Sculptures
Marble Sculpture(s)
If the required Suspicious Marbles have been placed into the proper Sculptures, these will turn into real clockworks when a full moon
Marble Statue(s)
Marble Source
Moon Stone/Moon Base
It's used to turn a Star Caller's Staff into a Moon Caller's Staff
Placing the star caller's staff in the Moon Stone while there is a full moon will begin the process of turning it into a Moon Caller's Staff
However, a wave of Werepigs and Hounds will spawn and try to break the Moon Stone, you have to avoid letting it take damage at all costs
Stagehand/End Table
Hammering the Stagehand 100 times will drop a blueprint for the End Table
The End Table looks exactly like the Stagehand but works as decoration
( x2
x2
x2 )
Moon Rock UPDATED
New art for the Moon Rocks
- Added new Marble and Moonrock themed set pieces with secrets to uncover.
- Added a new magical item, the Moon Caller’s Staff, which must be obtained through world events rather than crafting.
- Added a new craftable Cartographer’s Desk which unlocks a crafting station for creating Map Scrolls that can be shared with other players.
- Grass Gekkos will once again have a way to be introduced into your world over time even if they did not appear at Worldgen.
- Updated the visual patterns and textures for all Moonrock items.
Update 3:
Released Date: 22 September 2016
Update Name:
Added:
Toadstool
52,500
Can spawn Mushroom Bomb(s)
Sporecaps make him more powerful
Has pound attack
Can spawn sporeclouds that deal 20 damage when near it
Drops:
Sporecap
Spawned by the Toadstool it emits light
Makes Toadstool stronger and more resistant to damage
If toadstool leaves OR dies it will perish
Friendly Scarecrow
Canaries spawn near it instead of crows
( x1
x6
x3 )
Shroom Skin
Dropped by Toadstool
Can be used to craft Glowcap and Mushlight
Rare Blueprint
Dropped by:
Stagehand: You get a end table blueprint
Toadstool: Drops blueprint for one of the three Mushcap AND a blueprint for one of the Glowcap OR Mushlight
(Basically you get 2 blueprints)
Dragonfly: Drops Scaled Furnace blueprint
Glowcap
Provides light, in exchange for light bulbs and spores
Has 4 slots the more light bulbs/spores the bigger the light area
You can create different colors with the spores
( x1
x1
x1 )
Mushlight
Provides light, in exchange for light bulbs
Has 4 slots the more light bulbs the bigger the light area
You CAN'T create different colors with the spores
( x1
x1 )
Canary
Canaries spawn near the Scarecrow and replaced the crow, It drops saffron feathers
Drops:
Blue/Red/Green Funcap(s)
Slows hunger and spawns spores (based on the color)
(6 of the corresponding mushroom caps)
Saffron Feather
Dropped by Canary
Electric Dart
Deals 60 damage and electrocutes the target
( x1
x1
x2 )
Scaled Furnace
Provides intense heat and a very small light radius
( x1
x10
x2 )
- Added the Toadstool boss in the Caves.
- Added Rare Blueprints to Toadstool and Dragonfly loot tables.
- Added a craftable Scarecrow and a new species of bird.
- Lavae spawned by the Dragonfly will now automatically die after a certain time.
Update 4:
Released Date: 13 October 2016
Update Name:
Added:
Shadow Rook
1000 - 4000 - 10000
45 - 100 - 165
Spawns from a Rook Chess piece when hammered down on a New Moon
Killing another variety of a shadow creature that's Level 1 will make the Level 1 rook Level 2
Killing another variety of a shadow creature that's Level 2 will make the Level 2 rook Level 3
Drops:
Shadow Bishop
800 - 2500 - 7500
20 - 35 - 60
Spawns from a Bishop Chess piece when hammered down on a New Moon
Killing another variety of a shadow creature that's Level 1 will make the Level 1 bishop Level 2
Killing another variety of a shadow creature that's Level 2 will make the Level 2 bishop Level 3
Drops:
Shadow Knight
900 - 2700 - 8100
40 - 90 - 150
Spawns from a Knight Chess piece when hammered down on a New Moon
Killing another variety of a shadow creature that's Level 1 will make the Level 1 knight Level 2
Killing another variety of a shadow creature that's Level 2 will make the Level 2 knight Level 3
Drops:
Odd Skeleton
Placing a fossil on the ground will make a Odd Skeleton
Can be repaired with 7 more fossils
Can be hammered to get all your fossils back
Fossil(s)
Can be found when you mine stalagmites
Figure Sketch(es)
Can be dropped from marble statues/sculptures that allow you to craft more chess pieces on Potter's Wheel
Put it on the potter's wheel to unlock the new chess piece
To get the Rook/Knight/Bishop set piece sketches you need to repair their marble sculptures with the suspicious marbles and mine it on a full moon
You also have a very low chance to find the queen, king and pawn sketches inside tumbleweeds
Potter's Wheel
New Tab:
Allows you to craft Marble/Stone chess pieces for decoration
You can use a OR
to craft a chess piece also requires 2
( x2
x2
x4 )
Chess Pieces
Multiple chess pieces
Can be crafted in Potter's Wheel
On a New Moon shadows will spawn from the Rook/Knight/Bishop chess pieces
Moondial
Shows the moon phases the more filled up it is the closer to a full moon
If the Moondial is flooded it means there's a Full Moon tonight
If the Moondial is empty it mean there is a New Moon tonight
( x1
x2
x2 )
New Moon
The exact opposite of a full moon, an empty moon
Day 1 & 21 for example is a 'New Moon'
The Shadow Rook/Bishop/Knights will be able to spawn from the chess pieces
Mushroom Planter
Add a Spore/Mushroom and it will grow more mushrooms from it
After 4 harvests it requires to get 'refreshed' by adding a new living log to it
Any mushrooms that were put on it will turn to rot when winter comes
( x8
x5
x2 )
Shadow Atrium
It's a... thing.
Rook / Knight /Bishop Trinkets
Can be traded at Pig King for Rook/Knight/Bishop sketches and gold
Scarecrow UPDATED
Has different faces every day
Canaries UPDATED
Canaries that are kept in bird cages in the caves will now get poisoned if the Toadstool has respawned (that is, you can now summon it again from its mushroom). They will die from poisoning if you keep them there, but you can bring them to the surface to cure them
- Added a Moon Dial that shows the current moon phase.
- Added a Potter’s Wheel that can be used to sculpt various artistic objects as you find Sketches of them in the world.
- Added Mushroom farming.
- Added Fossil Fragments that can be found in the Caves and reconstructed.
- Added new music for Toadstool.
- Added a UI overlay when players are affected by Spore Clouds.
- Beware the New Moon!
- Sculpted Figures can now be carried to and from the Caves. Watch your step!
- Sketches will no longer drop from your inventory when disconnecting or traveling to and from the Caves.
- Tumbleweeds now have a chance to drop Pawn, Queenly, and Kingly Sketches.
- Added new Rook and Knight Trinkets.
- Chess Trinkets can now be traded to the Pig King for Sketches.
- Dragonfly pathing is no longer affected by Walls.
- Disease will neither trigger nor spread off-screen now.
- Drastically decreased the rate at which disease spreads.
Update 5:
Released Date: 3 November 2016
Update Name:
Added:
Bee Queen
22,500
Deals 120 damage
Spawns Grumble bees which help her in battle
Can be found by hammering a Gigantic Beehive
Drips honey which slows the player down
Drops:
Gigantic Beehive
Found near grassland where lots of beehives and flowers are
Can be hammered resulting into an angry Bee Queen
It will regrow and able to be re-hammered again after a while
Grumble Bee
180
Deals 15 damage
They don't kite, only constant attacks
They will get a huge speed boost for a limited time by Bee Queen when her health is low
They will defend their Queen
Drops:
Rock Den
New Tab:
Found randomly on the world
Cannot be destroyed
Can be used as a research station to craft Critters
Critter(s)
Vargling, Ewelet, Kittykit, Broodlin, Glomglom
Can be crafted in the Rock Den
They follow you around and are indestructible
They currently have no use. But they are adorable.
Wood Fence & Wood Gate
Wood Fence: Can be used to make pens for animals
Wood Gate: Can be used as gates, player can open and close it
Chilled Lavae
Can be obtained by freezing the Extra-Adorable Lavae
Its mere purpose is to be able to craft the Broodlin
Royal Jelly
Can be consumed for 12.5 Hunger 40 Health 15 Sanity
Can be used on the Crock Pot to make Jelly Beans
Jellybeans
|
|
Filler cannot be OR
Can be consumed for 0 Hunger 2 Health 5 Sanity
You regenerate 2 Health per 2 seconds
NEVER spoils
Marble Bean
Can be planted to grow a Marble Shrub
Marble Shrub
When fully grown it can be mined to get marble
Grows from a Marble Bean
Scarecrow UPDATED
You can use clothes on the Scarecrow
End Table UPDATED
You can use petals on the end table to get different flowers on the pot
- Look for the Rock Den to pick up your pet!
- Added the Bee Queen and her Grumble Bee guardians.
- Added Fences and Gates.
- Added growable Marble Shrubs.
- End Tables can now be decorated with fresh flower arrangements.
- Friendly Scarecrow can now be dressed up.
- Improved deploy action range to help with placing walls.
- Improved auto-attack targeting to help reduce unintentional target switching.
- Doubled drop rate for Glowcap Blueprint.
- Optimizations for Mushtrees that are off-screen.
Update 6:
Approximate Release Date: 24 November 2016
Update Name:
Added:
Update 7:
Approximate Release Date: 15 December 2016
Update 8:
Approximate Release Date: 5 January 2017
Videos:
Update 1 to 4:
Klei Entertainment-- For Making The Expansion
@spiderdian -- Pictures, Information
@Walter0 -- Pictures
@1v0 -- Pictures
@Zeklo -- Gave information
@Instant-Noodles -- Pictures
@rezecib -- Detailed Information
@FreyaMaluk -- Helped with mistakes I made
@jantonio -- Gave information
Font -- October Crow
And YOU! for simply being here, seeing my log, and leaving a like, thank you.
Gritty Reboots - Don't Starve Movie Trailer [UNOFFICIAL]
Thought you guys might enjoy. Honestly I think they ruined Wickerbottom's character.
Toadstool Question
I took about a 5 month break from this game and came back to a lot of interesting updates, I have watched youtube vids on the new Toadstool monster as well. Last night I started exploring the caves in a new world and ran into a huge purple mushroom growing out of the ground labeled "Toadstool", I could only examine it however, couldn't do anything else with it. Is this the actual monster and I have to do something to initialize the fight or is this something else?
[Game Update] - (BETA Preview) 197150
- Increased Glowcap Blueprint drop rate to 33%.
- Improved Dragonfly targeting behaviour.
- Improved Wood Gate and Wood Fence placement logic.
- Note to people using the Geometric Placement mod: If you are having issues placing double Wood Gates, holding Ctrl will use our placement logic.
Losing Chester when going into caves.
I understand that Chester doesn't follow the player underground because we have Hutch for cave exploring, but it is very annoying that the Eye Bone gets left on the surface when going into a cave. I often use the cave openings as wormholes to travel to other parts of the map quicker through the caves and although I'm perfectly okay with Chester not following me underground the Eye Bone should still stay in the inventory and Chester should pop back up whenever you get back to the surface through another cave opening, without the need to go back to where the Eye Bone drops to pick it up again.
On another note, does anybody know if there is a mod that fixes this? I tried looking for it in the steam workshop but could not find it.
So that new silhouette
Whaddya think it is?
Variant of volt goat?
New Creature?
Mini Deerclops?
Idea for Bee Queen
I've been thinking about it for a while and thought it would be good to bring it here.
With the recent update preview, we acknowledged that something else is added to her drops, There may be more but we only know that her head (or hat) is another thing added to her drops.
So.... My ideas:
Honey Grenade: 4 Honey + 1 Honey comb = 4 Honey Grenades.
This thing creates a field of sticking honey (After hitting the ground, It doesn't explode) that slows down any mob that step on it, So, Flying (Bees, Dragonfly, etc), bouncing (Frogs and Goose Goose) and Stationary (Birds, tentacles) ones are unaffected. Honey combs became renewable after the bee qeen was added, So why not making something that isn't a Bee Box?
Plus, This can make the honeys more useful, The only uses I only know:
- Making Bearger fall sleep.
- Honey Poultice
- Key ingredient for Honey ham and honey nugget
- Honey itself is a food item and lasts waaaaaaay long and doesn't perish that easily.
Next;
Royal Stinger (Couldn't think of a good name) : Either being a key ingredient for a weapon with REALLY high damage and durabilty or the stinger itself being used as weapon with High stats. Eitherway, a tiny stinger from her giant sticking fat ass doesn't make sense to me. It can serve as a better thing.
What are your ideas? Let's discuss!!