Hello everyone! I would like to create a mod character, but i wan't it to be balanced and at the same time consistent with the spirit and the lore of Don't Starve Together. If anyone has any advice or opinions I would be happy to hear them!
Thanks for your attention, long live Klei!
"THE COURIER"
"There will always be someone who will deliver letters. Even after a nuclear explosion. I'm sure."(When she examines gunpowder)
Motto: "We affirm that the world’s magnificence has been enriched by a new beauty: the beauty of speed. A racing car whose hood is adorned with great pipes, like serpents of explosive breath—a roaring car that seems to ride on grapeshot is more beautiful than the Victory of Samothrace."
Curio Cabinet Bio: Become a courier was just a pretext to escape from boredom, and in the Constant there is really no time to get bored.
Perk:
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The olympic sacred fire burns in her.
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She has very large pockets
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She has a granitic code of ethics
Health: 150
Hunger: 150 Hunger Modifier: Loses 33% less hunger than a normal character for minute.
Sanity: 200
"The Courier" is new character of Don't Starve Together! With an exuberant and tragicomic personality, the courier had been asked to deliver a letter from two twins to their uncle "William". Not finding him in this world, she did not hesitate to enter the Constant to find it and fulfil the task. The mail must arrive, and it will arrive!
Normally "the courier" runs 33% faster than a normal character and consumes 33% less hunger. She is a character thought to be a nomad, so she travels fast and has a slow metabolism.
"I'm not used to eating meat, it's the food of the rich. Am I rich, now?" (When examining meatballs)
"Never seen so much meat at once!! I'm not a courier, I'm a butcher!" (When examining the meat stew)
"Small, colorful, tempting... how much I wanted you as a child..." (When examining sweets)
"The Courier" begins with an inventory containing the "Letter of the twins". This object has no durability and has no uses. It can be equipped, allowing access to the tab: "Courier Tab" (with an image of a compass behind a letter).
The Courier tab allows to craft:
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Multi-purpose tool: It is the union of a shovel, a pickaxe and an axe. It has 1000 durability and is 50% faster when cutting trees or mincing stones. It makes 30 of damage. Recipe of construction: 1 golden shovel, 1 golden pickaxe, 1 golden axe.
"Things are quick or not done" (when examining the multipurpose tool)
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Subterranean tunnel: It's like an artificial worm hole. Two must be built in different parts of the world for it to function (or on the surface or in the Caves). Once connected, you can enter the tunnel to exit on the opposite side, with a loss of 15 of hunger. Construction recipe (for each entrance): 1 multipurpose tool, 4 wooden boards, 4 worked stones.
"Now the constant can boast a subway!" (when examining the underground tunnel entrance)
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Courier's bag: It has 28 spaces inside. Construction recipe: 1 sewing kit, 4 pig skins, 4 spider webs. Only "the courier" can equip it, the other characters will say that they do not know how to carry a bag so bulky.
"Without spacious bags I seem to suffocate!" (When examining a courier bag)
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Packaging paper: It is used to pack a structure and put it in the inventory. Ideal when moving. Recipe of construction: 4 papyrus, 4 strings. You can use it multiple times.
"If I can carry pieces of wall in my pockets, I can take a workbench with me as well, as I love my spacious pockets" (When looking at the packaging paper)
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Laurel wreath: When worn on the head, it runs 25% faster. It lasts 10 days before rotting. It gives +2 sanity per minute. Not for rain or damage protection. Recipe of construction: 12 flowers, 4 twigs.
"I feel the sacred fire of the Olympics in me burning! A torch to me!!" (When examining a laurel wreath)
Disadvantages
"The courier" has a strict code of ethics.
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Then she will refuse to attack pigs, bunnymans and other players until they become hostile.
"I do not know if these pigs are people or beasts, but for me they are human enough" (When examining a pig)
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Every time she kills a pig or a bunnyman, she loses 25 of sanity.
"Maybe there was an alternative... I'm a courier, not a butcher..." (comments when she kills one of the two creatures)
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Whenever she kills another player he loses 80 of sanity.
"I'm a courier, not a killer... I'm a courier, not a killer... I'm a courier, not a killer..." (She comments hysterically when she kills another player)
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Not only that: every time she perpetrates an action that increases the naughtiness of the player, she will lose 5 of sanity. If her naughtiness rises above 15, she will refuse to perform other similar actions until her naughtiness is again below the threshold. (Yes, this makes it difficult for her to summon Krampus, but she does not need his bag).
"Poverty has not made me a criminal, neither does the Constant" (She comments when she reaches the threshold of naughtiness she can bear).
Conclusions: The courier is designed as a character for the most impatient players, who cannot stand dead times and want to focus on exploration more than anything else. Fast and efficient, the perfect adventurer in the strange worlds of the Constant!
"You look like the guy to whom I have to deliver a half-century old letter!" (When examining Maxwell)
"You are a strange child, you speak very well, can you write well?" (When examining Wendy)
"I am curious to know what is written inside, but I can not really open it: it would not be deontologically correct!" (When she examines the letter from the twins)
P.S: Thank you so much licet_insavire for has correct my post, with my mediocre English I made several mistakes, I ask forgiveness :'D