(First of all for all we know the rock den could be a placeholder since it takes some time to add all these things and pets aren't finished according to the part of code that DarkXero posted in the update thread but I'm just gonna give my feedback here)
To me the whole mechanic of just getting pets at a crafting station and having them be completely invincible (they avoid fights so maybe they're not planning on keeping them that way and starvation doesn't seem to do anything to them yet etc) feels out of place for Don't Starve. I'm hoping that maybe they will all get different ways to obtain similar to smallbirds.
Kittykits could be at catcoon dens or following catcoons, varglings could be obtainable from vargs or hound mounds and ewelets from the ewecus. Maybe during specific seasons and all obtained by distracting their parents and then feeding them the items currently needed to craft them to make them start following the player. Glomgloms could perhaps be obtained by giving the Glommer a certain item and maybe to get the Broodling we could just give the chili to the chilled lavae and it would grow into a Broodling with the explanation being that the chili warmed it up and made it grow but it's undersized because it was frozen before.
Also if they would be changed like that maybe smallbirds could be changed as well (has been suggested before I know but that thread suggested making them work like the current pets) to be worth raising and not die so easily and maybe baby beefalos could be changed as well though that would be weird since they can be tamed as adults.
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Should the way pets are obtained be changed?
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