Perhaps this is my own personal issue, but I find it difficult to find a useful definition for "biome" in this game.
How would you define a biome in Don't Starve Together? A simple way to define it would be to just base it on the turf present, and that's what most people and the wiki default to. With this definition, there's a forest biome, savanna biome, grasslands, ocean, and so on. But the biomes in this sense appear multiple times in each world, and require ways to make each one more specific. For example, are you talking about the big savanna with beefalo and rabbits, or the small savanna with beefalo within a forest?
Another possible way to define a biome is by defining it more as a region rather than by specific turf. The idea can be seen here:
This only labels "biomes" that are optionally generated, but you can see how the other "biomes" could be defined the same way.
Biomes in this sense only appear once. For example, the Oasis desert only appears once. Same for the Killer Bees biome. In this case, I don't need to specify which Oasis desert or which Killer Bee biome. I find this more practical when describing locations of certain objects, such as mandrakes, meteor spawners, and walrus camps.
I would like to know what you guys think. Do you prefer the simple one based on turf, or the regional concept, or something else?