The AI that is now in play is sufficient, but very primitive and very easy to play. I think if some mobs in DST get AI remwork, the game will be harder to play, but not in that boring style. It might not be a big change, but at least something would be useful. Certainly, it would be useful if mobs recognized obstacles and avoided them or something like that. I know it's hard to do but it's just my idea for some future updates.
picture from Klei frorums: Year of the Gobbler
80% Google translation