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Don't Stave - Survival or Adventure?

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So, i'm a pretty big fan of Don't Starve, got quite some time played on both singleplayer and multiplayer mode, seen the game develop since the beta, even got myself some merch, and i've been watching how this game grows in the multiplie aspect these days, and i can't help but wonder:

Should this game be what it is now?

Now, i'm not saying that this game is in any way or shape bad, i love it to bits and often find myself coming back every now and then despite the first magical moments already being long gone, but looking at it these days, it kinda feels like it have left it's original genre for something different. It was originaly a survival game, and by all means it still is, but today, with new bosses and biomes appearing, it feels like the game leans torward being more adventurous.

I find it a bit ironic that the name of the game, "Don't Starve", hardly ever applies to the actual gameplay, as food is rarely a big problem, at least once you learn the basic mechanics. I feel like, maybe there should've been more pressure on the Surviving part of the game? Making food more scarce, having less monsters and more of the pure aspect of trying to survive, maybe expand on some mechanics like sanity, health states and etc? While the game is really fun in it's current form, letting you take on challenges of defeating powerfull bosses and having rare and powerfull loot in exchange, would this game be as fun with the survival being more on the focus? Less fun? Or even more fun than it is right now?

Feel free to share your own opinion about it


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