Since the beginning of DST, I was surprised by how little attention Klei gave to the PVP side of the game. I mean, if I remember correctly, when they were first testing out the servers, one of the first things the developers ever did was have a Battle Royale between them. DST is just naturally a perfect environment for PVP, and yet, 90% of the focus goes to PVE. Why?
Which got me thinking of so many things that just feel like missed opportunities. So I made a list.
Hunger Games Mode
I mean...I don't understand how this hasn't been made yet, given the massive popularity of it (look at PUBG). Can't this be like a Forge event? Because obviously you don't wanna split the community with different modes and such.
I feel safe in saying that I think people would like this a thousand times more than the Horde mode that Forge is currently. I mean imagine, you all spawn in a circle, weapons and backpacks full of food and items are at the centre. You either stay for the loot and fight, or you run and try to survive without weapons. The maps could be smaller, maybe actually designed, rather than randomly generated, with interesting structure layouts and such.
And I think it would benefit from being a Forge event, as you could re-design the game so it's more balanced (e.g: Wolfgang doesn't destroy everyone).
Traps
I get why Tooth traps are player friendly. The number one use for them is for Hound shelters, so they should stay as they are, but what about other traps? The Bee Mine for example. I made a post a day ago asking if people use the Bee Mine at all and it seems to be a mostly unused item. How about making this a PVP item? It would give it a use. You could cover your base with them, or use them as distractions as you ran away from a Might Formed Wolfgang.
And what about new traps? What about a Bush Trap (Tooth Trap + Bush, it's a seemingly normal bush plant that grows berries, but only the player who planted can pick it, or they'll get hit). Maybe bring back the Maxwell Traps? I just feel traps atm are just such a missed opportunity.
Bush Hat
The Bush Hat should be re-designed to look like an ordinary bush when the player hides. There's no point otherwise! Player's can spot the difference. Imagine how useful the Bush Hat would be when you're being chased by players, if it actually looked like any ordinary bush and could hide you effectively.
Also, bonus points, if it's changed so that, while hiding, players can pick the berries from it.
Forge
PVP arena. Enough said.
That's it.