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Wendy skill tree is.... bad?

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My experience with her skill tree lately has been kinda underwhelming.

I got all pipspook upgrades because they're overpowered even though I believe it is a useless skill (could be only 1 skill instead of 3). Then I farmed like 4 pipspook and made like 20 nightshade nostrum, some vigor mortis and 8 distilled vengeance. But.. the only real potion I'll use on myself will be nightshade nostrum, and you can't convince me to use any other one because of how better the in-game hat options are.

Winter came, I got a tam o' shanter, now I don't need the wreath anymore, that's like anti-synergy. I eventually got a puffy vest because I wanted to force myself to use the feature, but then I needed to clear some spiders and spider queens, and fantastically, I can't use armor, insulation and the wreath at the same time. So basically I had to get a thermal stone. Then after I came back, I put the distilled vengeance on myself and.. It's extremelly bad, it only activates once every 10 seconds and it's 20 damage which is disgustingly low, and the shield is not even 100% absorption. Then the night came and my thermal stone got cold so I had to run with 20 hp because the distilled vengeance is bad, made a campfire, waited the night, and then came back for like 4 minutes of fight while kiting her and her spiders, only to not even get close to kill her because my thermal got cold again (campfires are really bad for heat, and I was away from trees).

Basically forcing myself to use this item is like a coping mechanism. You want it to work but it sucks. And It's the coolest thing about her skill tree imo, but it's too weak.

Would be way more fun to have the skill tree completely revamped so that they can buff the wreath a bit and make it better to use in fighting situations.

Another thing about the wreath is, once I killed cc, it simply made the item even more useless. WX-78 is a character that doesn't even need to waste the head slot to have infinite night vision, and he still has slots for movespeed even. But here's Wendy skill tree being super nerfed and underwhelming, making it unfun and very annoying to be forced to give up on her skill because of how bad it is. Simply speaking, the crown or brightshade helmet are better options than THE BEST POTION ON HER WREATH. Unequipping the thing will also remove the buff which is just one of the most stupid things I've seen in this game.

Making Lunar Abigail on the moon dial apparently has no animation for some reason too.

Take wormwood for example, he's someone that can make light day 1 with his lightbulbous bugs, and it last a ton. That's on his skill tree. He has a "plant" way to fix the same problem of having night attack us, and that's fun asf. Now if you compare that with Wendy, she also has her own way to deal with the night, but it costs literally the head slot, I'M BETTER OFF MAKING A MINER HAT AND MAINTAINING THAT. That's how stupidly nerfed she is at the moment.

Also, for some reason she can't store butterfly wings in the basket, nor any petal type. That should be a thing I believe.

The Unyielding Draught should give wendy atleast 60% armor for the duration period, and Distilled Vengeance should be a 80% armor with a 5 second shield that reflects 10 or 15 AoE damage. Klei, WE CAN'T USE 2 POTIONS AT A TIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIME, SO MAKE IT WORTH IT.

Also, there should be a synergy between Wendy and Abigail when both have the same potion. It would make the skill way more fun.

Honestly, just put the Wreath into a lock, and make the player choose the Wreath at the end of the tree. And buff the Wreath. Right now it's so sad to use it.

Vigor Mortis potion should give wendy atleast a 10% movement speed bonus alongside the slow protection.

The wreath should be Armor, Light, Area of Effect damage, Movement Speed and Healing all in one, at the cost of potions. And potions SHOULD NOT HAVE LIKE 5 SKILLS TO MAKE IT EASIER TO MAKE AND MORE DURABLE, THAT MAKES 0 SENSE. Potions should be HARD to make, and the wreath should be STRONGER.

It's like making a 100 meters race last 50 meters, but you get bronze everytime..........

It's like telling me I'm gonna work 3 hours a day instead of 6 hours for 1000$, but I'm gonna receive 250$ instead of 500$. Like dude I rather do 6 hours. I rather waste my time farming pipspooks longer than having a bunch of underwhelming potions in my casket that can only be used once at a time and are overshadowed by 11 year old ITEEEMS.

This whole skill tree is anti-synergetic. Literally 3 skills to give more mourning glory, 2 skills to buff potions and make them last longer, but the potions themselves can only be used 1 at a time, and the wreath is LITERALLY WORST than in-game items, making it just pointless to use.

This whole wreath thing needs a redesign. It's the coolest idea ever, but it's super unfun.

I used Gabi, and I believe she's fine, specially with the lunar blossoms in the sisturn, she does a nice damage to single targets. My only concern is how I can't even use the AoE on the Attack At skill.

 


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