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Starting Variety / Chainging Resources

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Hi... Long time DS player but i havent really played much DST save for a few plays in early access... This is mostly because DS is my go to single player game, i dont really want to play it multiplayer...

So anyway i recently started playing DST, alone.. I noticed there were no saplings in my world but instead there was twiggy trees and twigs on the ground.. So i searched google and viewed a few topics on this forum and i understand the "one or the other" starting mechanic regarding new resources. I'm not sure that i really understand changing resources though, and actually i cant even find the option for that in world gen.

So my main question is this - Is it now pointless to build a sapling / twiggy tree farm? Will they all dissapear when the resources change? Is it the same thing with berry bushes and grass farms? Or was resoucre changing removed? maybe thats why i dont see an option for it?

 

Thanks


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