Hi survivors of the Constant!
After quite a few hours into the game, I was thinking about how incredibly outdated the seasons are right now.
They have been with us since the first game, but since then they have received practically no changes and currently the seasons are almost more of a problem than an attractive way of gameplay.
When you have been in the same game for more than 300 days, you completely forget that they exist and in some cases you are waiting for the days to pass and end, to be able to continue normally.
I think it is time to give a little love to a game mechanic that is a constant part of the game.
How difficult it would be to do a complete rework of the seasons making them much more fun and including them both in the early and late game?
Without thinking much, it occurs to me that the seasons evolve by themselves, for example, keeping the first winter as it is, but making it evolve in successive winters, creating new forms of gameplay, like great blizzards that change the way you play, or even creating a new glacier island that only appears in winter over time, with new mechanics, enemies or bosses
Or maybe make them evolve within the season itself in the same way that Moonson did in Shipwrecked or that allergic season in Hamlet.
Creating unique ways to play that make us wish for those seasons to come instead of wishing they would go away.
I think some of us would still like to see that survival game spirit maintained, rather than end up being a mega-base building game, controlling boss respawn times to farm them for nothing. (I'm not against this, I respect it, but I think everything could be made much more attractive to everyone) Sorry for the wall of text but I had to say it.
Salutes my friends!