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Antlion mechanics sucks

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Another post about how bad summer is it? Well, kind of. Antlion is truly a joke in the game, and man its unfunny one. First of all, the quest of going to Oasis and fishing is terrible - its just a waste of 3-7 days since you just stand and occasionaly click on pound until The Holy Potato Cup bless you with luck and you get a blueprint... twice. Really, what is the point of fancy googles other than just slowing progress of a player?

So even when you get Desert Googles, craft them, survive possible hound attack and earthquake inside small oasis you need to fight Antlion. You know, even at this point it feels like DS Dragonfly with "Maim. Kill. BURN" kind of thing was at least more interesting. So, to fight Antlion you need fully heated/cooled thermal stone, something you can't understand without wiki, like even small character quote would be fine.

The fight itself... depressing. Combat was always pricky thing to talk about because it all just "hit & run" , but Antlion fight is truly terrible way to improve boss fight in multiplayer game. While killing it 1 vs 1 is somewhat good, killing Antlion with more people is just transforming whole fight into tanking him, arena is very small, sand castles block almost all floor and arena itself quickly become blocked completely with spikes. It just more easier to send 1 person to kill him or tank him. In another words - worst boss fight in terms of Cooperative gameplay. Even Misery Toadstool and Crabking force players to do something other than tanking them...

TL:DR - Antlion really deserve to be changed in this year QoL update

 


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