So we always start in the same set of biomes, game after game, with little variation.
I’d love to see secondary biomes that are visually different and have the basic components we need but still differ somewhat for the original and can appear in random combinations.
And more NPC villages too. Maybe female and baby Mactusks, or the new bird NPCs from the event, with different behaviour than the pigs.
Maybe they’re interchangeable, and whether you get the pig biome on the mainland or on a second land overseas to sail to is random chance.
plus it would give us more reason to sail, and we need more destinations on the water. Be it a shipwrecked style island or whatever.
But every game begins the same. Every NPC village is the same. Let’s throw some chaos in there.