I can't be the only one to get this notion, right? It's just another basic kiting and/or damage sponging boss. It does a lot of things, but it doesn't really make the fight that much more interesting. The fuel weaver had a good idea and a great execution, not only did it encourage you to use special items, but the tension of the fight made it that much more exiting. Yes, you can still cheese it, and those cheese options should be weeded out, but it's not what people usually do, especially since the fight is so much fun. Same thing can't be said for bee queen unfortunately. But this just looks like a rehashed iron hulk and the design is visibly basic, to the point where it might as well have been a moving boulder. Actually that is exactly what it is. The grind to get to the boss is even more tedious than what you have to do to get to fight the fuel weaver, and you just get one item for one player that is marginally better than some of the existing stuff. Not particularly worth all that effort. The loot might change, but that doesn't make the journey any more fun. You could have spent the time fixing the Crab King and making that fight more interesting, more dynamic, or overhauling the sailing system to be less of a slog and less susceptible to easy sinking, but I guess you just want to move on.
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