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A question about caves/ruins

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Hello fellow forumers!I'd like to ask your help once again in a serious matter.Is there any way one can play with caves without the added latency?I've read multiple times when you add caves there are two shards created in the game which inherently adds a delay because of connection issues which cannot be "fixed".

Is there any way one could create a world where the caves and the ruins are working like in don't starve where you play in one "shard" or server instance or whatever it is called?

Is there any other trick to make the game not add this ~0.5 second delay and work as well as non-caves worlds work?

 

I would not mind using dedicated server tools if that would mean fixing the issue.I really enjoy DST more than I do DS,but playing without caves is missing half the content.

 

Thanks a lot in advance.I know this is a difficult subject.


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