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The most dumb thing you did on DS?

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One of my most dumb things i did on Don't Starve is forgot to prototype the Alchelmy Engine before destroying the Science Machine, trying to battle a boss without heals and forgot i was on solo DS and light something on fire (as Wormwood) and almost die of fire. Also trying to cool down while a volcano eruption is going on (on a endothermic fire)


[Announcement] Uncompromising Mode

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Hi everyone, today's a great day for all your amazing suggestions you have to offer to the Don't Starve Together community !

 

Cause we're opening a project that will sure please you :

uncompromisingmode.png.80db0c35c8aba39faa435eebba24f80b.pngUncompromising Mode - https://discord.gg/UF7FKpn uncompromisingmode.png.80db0c35c8aba39faa435eebba24f80b.png

 

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What is this all about ?

- Uncompromising Mode will be a bit more than a simple mod collab, since everyone can be part of it. (Also started by Canis and me)

- You can see most of the informations on the server at the #where_am_i channel, but here is what you need to know :

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  1. We have a "Fresh to Hot" system : You must start a new concept from the #mod_scrap channel and wait for feedbacks, corrections or improvements of your idea, everyone can help by submitting or reacting more stuff.
  2. Since we use the Klei's Forum emotes too, you can show your impressions over what is in #mod_scrap, if something have mostly positive results, you should rewrite it with a detailed version of your idea in #mod_submissions.
  3. We read all the submissions, and if you have been approved from the scrap, there is lot of chance we place it in a poll.
  4. The #mod_polls channel is the last step, the final vote and if your result are positive here, you're in. We will recreate your concept as original as we can from the details you give. And there you are, you improved the game experience.
  5. Everything that is added from your ideas will be compiled at the #mod_updates channel every week or so.

- The mod will be updated monthly (or so, once again) depending of the quantity and kind of submitted ideas, every features can be enabled/disabled from configurations : This have to be a uncompromising experience.

 

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What kind of content ?

Just like before, #where_am_i channel is your friend ! But we're looking for everything, mostly what can make the game entertaining for a longer time and fix what the game is lacking on, so if it is mobs, biomes, events, minigames, bosses, equipements, ressources, weathers, effects, game modes...

anything, go for it !

The only avoided stuff is characters and tweaking what already exist in statistics, since there is mostly all what you can looks for on the workshop.

 

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Talking about Workshop ...

We're not only a space for discussing over your ideas but we also offer you dedicated space (channel) for your creations if you are a modder or an artist.

It can helps you advertising your content, and ask for commissions, this is your place, do what you want, as long it's Don't Starve related and in #rules.

Also, we'll open a dedicated server running the U.M after the mod release this month (hopefully), you will have all the informations of the server on the Discord.

 

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Can I help ?

Yeees ! Modders, artists, animators, or anything that sounds useful to you can join the team, we don't ask you to do the stuff we're adding unless you want to help on your free time. Your contribution is always appreciated.

 

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Is there a meme channel ?

Come and see : https://discord.gg/UF7FKpn

 

We're looking for you to improve the game experience, anything hardcore or more fun can be toggled depending of what you're looking for ! :wilson_vforvictory:

Lunar island on a old world

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Im playing a don't starve together world that is pretty old, and then updated to the newest update. Did it generate a lunar island or will i be locked from the lunar island stuff untill i make a new world?

Not receiving drops

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Since I changed my original emails and got one for klei and another for twitch I never received any drops again and by now I think its done enough time even for the portrait of the new item... Do this things mess up when changing emails or is there any chance of checking progress on drop ratting?

Speculation for Webber's short

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So, for the past few shorts we've gotten some relatively dark stuff (Willow killing all the children in the orphanage, Maman Angeline is probably dead, and the fact krampus was about to commit kidnapping of a baby beefalo)

So for Webber's short I thought, What if he was eaten by the spider on Earth? It's not too far-fetched since a shadow creature did make it to Earth in Willow's short, as for something dark what if Webber was discriminated afterwards for being a "colored" individual and ran away to the Constant somehow? It'd be pretty darn dark but I'd personally love it.

Even better if Webber's rework is in February in time for Black History month, Who knows! Tell me what you think of this idea.
 

Return of them - Salty Dog now available on Steam!

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Salty Dog:

Welcome to the brine shoals. Filled with the new salt rock resource, survivors looking to stretch the life of their food with this new spice will need to brave the dreaded Cookie Cutters. And watch out for the Malbatross. Getting on it's bad side will be a weight around anyone's neck.

Facing these new dangers and coming home with the goods will make you a real salty dog!

Available now on Steam and Consoles.

Key Features:

  • The Malbatross is exploring the ocean looking for its next feast.
  • Salt Formations have sprung up in the deep ocean but beware of what else lurks in these briny pools.
  • Preserve your food with Salt Crystals or craft a Salt Box to keep your ingredients fresh.
  • Warly adds a new seasoning spice to his repertoire: Seasoning Salt.
  • Existing worlds will be automatically updated with the new content.

Hallowed Nights will be returning in a couple weeks and with it our Survivors will meet a new friend. We'll have more details soon, but we thought you might enjoy this little sample from our next short. 

Hallowed_nights_2019.gif

 

Update Notes (371293)
Changes:

  • Glowcap and Mushlight now last twice as long as before.

Bug Fixes:

  • Increased volume on lightning strikes
  • Renamed Warly’s salt spice to Seasoning Salt
     

 

View full update

 

Share the most useless wormholes you ever found

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Someone on a dont starve discord sent a pic of a very useless wormhole and i wonder how many useless wormholes have people found

so yeah put them here lol

heres the most useless wormhole i have ever found 

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Discuss here! Not in Maxwell memes!

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This is the thread I made so you can discuss here instead of Maxwell memes, currently this was made because Wendy was revealed to be 8-10 years old and hopefully no one will have to redirect anyone to here...


New update doesn't let us fish

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So there's supposed to be this "Big fishing rod" but they didn't add it...  how are we supposed to fish for the boss??

Boat Adventures Showcase!

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Welcome, everyone! Someone in the forums suggested there be a thread for nice/cool/interesting/efficient/noteworthy boat designs and I really liked this idea as a big fan of sailing in DST. So, I shall henceforth open the thread with my first boat showcase. It shall be a compilation of screenshots of DST boats and life on these boats. I'd like to see how interesting boats people here can come up with. This thread is all about boats. Www.boats.com, 7/24 Boats. All boats, all the time. If it interests noone, so be it, if people show interest, than SET SAIL! Ships AHOOY!

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A simple boat with many facilities sets sails off the shores of Savannah, carrying battle-ready Wise Old Lady and the Warlord Wes. Will the sneaky puffin manage to poop on them before getting beaten to a pulp by the ores of the duo? only time shall tell. 

 

Also I think Ocuvigils perform their best on boats as they move and reveal whole journeys to the rest of the players.

I loved the new song

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The new autumn working song was great. If it's possible, I hope theres a way to enable and disable it. I loved the song klei.

What settings do you think would make the game super easy, but fun?

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I'm playing with someone who has a low frustration tolerance and is kind of stubborn but likes this games aesthetic(she's sweet fr tho trust me lol). What settings do you think would remove the annoyance factor but still have fun stuff to do and maybe a lil tension still?

 

Or/also what characters and braindead OP early setups? I wanna hold her attention right away haha.

Please Un-Nerf Moon Glass Farming

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Two days before beta went live, they changed how Bath Bomb farming for Hot Springs worked.

What you used to be able to do was spam a single Hot Spring with Bath Bombs to get a decent amount of Moon Glass, like this:

Spoiler

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That was removed from the game and instead you need to do this:

After you've mined the Glass Pillar from the Hot Spring, you need to wait till a Moon Phase change occurs for it to refills (so a few days, depending on when you mined it). Except that doesn't really matter too much since the Hot Spring converts into Moon Pillars every 20 days when the Full Moon occurs, so it's really a 20 day delay to your farming sessions. 

Except the main problem is that the amount of Hot Springs in a world varies and is not enough. I've seen anywhere from five to fifteen Hot Springs, which means 25 - 75 Moon Shards every 20 days. Turning them all into Moon Tools would be 8 - 25 Moon Axes or 4 - 12 Moon Cutters respectively. For some comparison, you could farm 200 Moon Shards in a night if it was a long, Winter night via 60 Bath Bombs (that's 360 Lune Blossoms, which involved a lot of Moon Tree chopping and planting).

That's nowhere near enough to last 20 days due to the the low durability to the Glass Tools, especially if you have more than one person using them or a small number of Hot Springs in a world.

I don't think people thought very highly of them in the first place (particularly towards the Glass Cutter, though Moon Glass is nice), so drastically lowering the rates at which you can acquire Moon Glass doesn't make sense to me.

Massive moon glass farming was more of a mid-late game thing for when you ran out of Moon Glass. Chopping Moon Trees, catching Moon Moths and planting them for new Moon Trees was a hassle in the first place. They now feel more like a super niche tool in comparison to the slightly niche (yet nice) use they were before. (I didn't even talk about using them for Statues or making Moon Turf).

TLDR;

Please un-nerf Moon Glass farming. It's unnecessary for something that has such low durability and was a mid-late game thing anyways (imo).

Wendy has a canon age

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She's 8-10 years old.

Discuss it here and not in the meme thread.

Also..

Keep things pg obviously 

Wortox costume suggestion

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Since Maxwell has the crampwell costume wouldn't it just be so fitting for Wortox to retaliate by dressing up as him?

I used my currently limited art abilities to make this

the reason Wortox's hair looks weird is that I kinda think he would comb it over yet I don't know how to do that with fur also the coat would have fur sticking out of the seems along with some stray hairs sprinkled around anyway comment your thoughts on this skin concept

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What new colors would you want for "Generic" skins?

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For skins not specific to characters/events, as in the usual spool fodder you get daily and can give to the trade inn guy.

What new colors for these skins would you like to see that isn't already there?

For me it would be a scribble black or disilluminated black trenchcoat, my dream outfit would finally be possible if trenchcoats existed in either of those colors.

The Idiot Usurper Challenge

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The Idiot Usurper Challenge:

The Idiot Usurper challenge is basically the cave man challenge but you have to to kill every boss (except Misery Toadstool, Antlion, and Malbatross due to needing crafting items to kill them). Rules of the challenge:

Rule #1: You can't use any machine or normal blueprints that allows you to craft new items, Rare/Boss Blueprints and the Codex Umbra are acceptable. The main draw of this challenge is that you basically don't have anything to work with for anything. You don't have armor, weapons, tools, food, structures or anything besides grass suits and axes. The reason why boss blueprints are acceptable are because while they are powerful, some boss rewards are just the blueprint and the point of the challenge is too survive off drops, boss items, and basic items. It also should be noted that most of these help not as much as others like the fun cap and the end table. The codex is because without it, Max would basically have nothing to really differ him from Wilson.

Rule #2: Wickerbottom is banned. Due to her knowledge of every science machine recipe, I'm banning her because the challenge would just be relatively normal play through with a few challenges here and there.

Rule #3: Any Special Tabs a character starts with are apart of their starting crafts, and are thus allowed.

Rule #4: You can only cheese up to 3 Bosses, but you can cheese those 3 as many times as you want. I count cheesing as where you don't really have to do much in the grand scheme of things, and that is boring, so I limited it to 3. I put it at 3 because I know how difficult some bosses can be without that leg up and thus can allow you to actually kill a boss without having to pick a character to deal with their shenanigans.

And that's basically all the rules. It doesn't have many but the ones I've layed out should be enough to be supplementary.

For a Quick Clarifications:

1) There is no time limit, so take your time to grind up materials

2) Any drops are valid, even if they are normally crafted items (like the dark sword the 3rd level shadow clockwork drops).

3) Mobs are allowed, and don't count as cheesing, but good luck transporting them/keeping them alive

4) Here is the bosses you have to kill:

-Deerclops

-Goose/Moose

-Bearger

-Dragonfly

-Klaus (Normal)

-Shadow Clockworks

-Toadstool (Normal)

-Bee Queen

-Ancient Guardian

-Ancient Fuelweaver

5) For here on info will be in spoilers.

The 4 Main Challenges:

1) Food/Hunger, Sanity, & Health: 

Health: 

Spoiler

Health is actually one of the most simple stats to manage, since the materials for it are easily farm able. Some of the most easiest ways to get it is to kill some bees for honey, kill butterflies for their wings, kill spiders for glands, and kill kohlaphants for their trunks. The problem is that most of these aren't very potent or spoil too quickly. It's also more important to get these because the armor quality/quanity is much lower and thus requires more for the screw ups you do.  

Hunger: 

Spoiler

Hunger is somewhat easy to get but needs alot more attention. Farms are basically not existent as many of them require materials to make them, like the structures the mobs come out of. The other ways to get hunger are just to survive strictly on lichen, but that requires to use a lot of torches for picking and will make you insane very quickly. Bunnymen might also be useful, but they are very risky and are also in the caves. M. Meat is also usable but requires you to have a lot of healing/be Webber or Wormwood and have sanity on hand. Hunger doesn't have straight answer but it is sort of easy to maintain if you focus on it early on to set up bases near farmable places like Bunny Villages.

Sanity: 

Spoiler

Sanity isn't usually a real problem for people who have played for a while, but in this challenge, it becomes much more of a undesirable threat. The problem is that the shadows are hard, its that they require precious weapon durability to kill. There also isn't any sort of incentive for kill the anyway, except for the bone armor after the Fuelwaver fight, but at that point most bosses would be dead so it would be used less as you really don't want to refight bosses (Klaus and Bee Queen excepted). In short sanity is a issue that requires you to deal with as little as possible for the best chances of success. Ways to regain sanity include eating Cooked Cactus, wearing a Tam, and being near allied Pigs or Bunnies.

2) Weapons & Armor:

Armor:

Spoiler

 Armor is actually isn't as bad as Weapons. Unlike weapons, there are a lot armors available to the player. There is the simple grass suit, it isn't the best but 40% damage is better then 100% damage. Next, we have The Shelmet and Snurtle Shell Armor. The Shelmet has 90% damage reduction and has a fair amount of durability. Its best used for actual armor as the higher reduction allows you to not grind as much health and can just be useful in general. Snurtle Shell Armor has the same damage reduction as the grass suit but has a much higher durability and can be used to hide in (if timed right) to negate all damage done by an attack. There is also the Bee Queen Crown that has 70% damage reduction along with the sanity inverse. Finally there is the Bone Armor that just negate a attack every few seconds and can refueled, needless to say that this will be your primary armor once you get it. The labyrinth also holds some Football Helmets and Log Suits.

Weapons: 

Spoiler

Weapons are a major turning point of this challenge at they are basically reqiured unless you want to spend a few hours hacking at Toadstool with axes. The few weapons you can obtain are the Tentacle Spike which are the best boss weapon you will get but they also depend on chance for you to get your supply so they are better used on raid bosses like Ancient Fueweaver and Toadstool. A Single Dark Sword from the Shadow Clockworks. There might be a few spears and bat bats in the Labyrinth. That's about it. There is such a severe lack of weapons that naturally drops and thus creates the "Durability Economy". The Durability Economy is basically carefully budgeting every weapon strike so that you can conserve them for boss fights. It should be noted that Axes should be used as weapons while not fighting bosses.

3) Lighting: 

Spoiler

Your lighting options have been severely restricted without the recipes. The only true options you have are torches and campfires/fire pits. This heavily restricts you as any fight that's in the caves are heavily disadvantaged by you not being able to see anything and force you to re apply wood every minute. There is, however, one source that is really good for mobile lighting, the Slurper. When attached to your head, your sanity and hunger will rapidly drop but will cause you to illuminate the area around her, making it much easier to traverse the Labyrinth/caves in general, Just make sure that you get plenty of food before hand.

4) Thermal Control:

Spoiler

 So there are 2 seasons you need to look out for when doing your run, Winter and Summer. Winter requires you to constantly deal with the cold, Summer does allow to retreat to the caves to ignore the heat. Winter requires you to get the Tam as Insulation is needed to allow you to go anywhere during Winter and besides character insulation, this is the only thing that can heat you

.

The 6 Most Useful Characters (others in a spoiler):

1) Wigfrid: 

Spoiler

With Wigfrid, Her helmets and Spear really become absurdly useful as they allow you to not budget armor and weapons as you can make them from the get go. Her Modifiers and Life Steal also come in handy for fights as they allow her to do the same amount of work with less equipment needed. The 2 main problems are that She can only eat meat, which restricts her diet to M. Meat, Morsels, and Meat which doesn't have the most diverse range of uses for sanity and health (Trunk excluded). The other problem is that she can't easily drain or get back just her sanity. In the Fuelweaver Fight, you have to constantly have to swap between high and low sanity to kill him, the problem is that the options for her just aren't fast enough for the fight. All the other bosses don't have to consider this though so that's more of a single boss problem.

2) Warly:

Spoiler

 Warly is a easy high tier character for this challenge as he easily can accomplish a majority of the things we need. The health and hunger can easily be negated as he has a crock pot. The damage can be boosted with his Volt Goat Chaud-Froid. He can be Luminescent with his Glowberry Puree. He also has a back pack that also slowly spoil rates. The problem we have is that A) We need to have divesity where our food choice has been even more limited and B) He also faces the same problem that Wigfrid does with the Fuelweaver so there is that.

3) Webber:

Spoiler

 Webber is easily of of the better character for this challenge because of spider wars. The sheer amount of food and glands you can get it staggering and can have you survive with relative ease.  You also lose nothing from eating M. Meat and can grow a beard which can help in winter. While he might not be the best of the best, he is still a really good choice.

4) Wortox:

Spoiler

 Wortox has a relative east time and can easily be the best character to use for this challenge. His souls give him easily healing and food and he also loses sanity 1/2 as fast around monsters, but he also only gains 1/2 benefit of all foods so it evens out. His best perk is that he can easily teleport with one soul which help him escape or get into situations. This teleport can also be used as a form of kiting as you are invincible during it. The problem is that with the limited light, you won't get the most out of it when you can't see very far. Wortox can easily be the best for this challenge, but requires a certain amount of skill to pull off.

5) Woodie: 

Spoiler

Woodie is really good for this challenge because his forms are simply designed for stuff like this, being able to do their functions without any  equipment necessary. The beaver is useful for fire wood and allows you to actually relocate plants, the goose can help you scout out and find the tenapillers and map out the Labyrinth, and the Moose is the most useful. Its power and and durability is very useful when you basically have nothing to fight them with. The ability to work on timers and not durability are very useful for this challenge as we have time but not stuff, so anything to help us connect the 2 for the best result should be sought after. The forms also help in the dark and winter and summer, as the night vision and natural weather resistance can help a lot with farming and scouting. 

6) Wormwood: 

Spoiler

Wormwood is only here because of his craftables. The bramble trap can quite easily be used to grind entire fields of mobs with a small amount of traps. The husks allow him to make better grass suits and to increase his damage output slightly. His compost wrap allows him to heal large Hp chunks while outside of combat. His ability to plant seeds also helps him grow more food so that he can eat more. His speed boost in the spring also helps kite bosses in place of a magiluminessence (that's only at the growth peak though). His ability to eat M. Meat with no penalty. He just has so many perks wrapped up to make very useful for the challenge.

Others:
 

Spoiler

 

Wilson: He ain't got the skills to pay the bills.

Willow: Her perks don't really amount to anything major and the lack of sowing kits means your going to be disposing of Bernie's like Big Macs at a McDonalds.

Wolfgang: The Hunger drain ontop of another drain boost doesn't seem like the best idea. It just requires him to be more laser focused on getting food and making the most of it. A solid 7th place.

Wendy: Great on non-bosses, but the 10 year old doesn't kill bosses that well

Wx-78: Really good, but require taking a constant damage where health is limited and rationed, also most gears require you to kill robots which would lessen the amount of weapons you have.

Wickerbottom: Readus Deletus

Wes: ...

Maxwell: Squishwell wouldn't do well in a actual gauntlet and his harvest abilityies aren't that great when there is nothing you really need a large amount of to make.

Winona: Fine, just requires a lot more farming for her inventions

 

And that's it. Hopefully you were entertained by manic ramblings and derived something from it. Have a good night/day/afternoon.

The Spring of Old Skin

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The 2016 PAX Game Show site limits 2 pieces of skin. It's purple. I often can't find them. And afraid to exchange with merchants, nine for one. But they're really precious. please upgrade to red! Thank you!

What Critter would you like with the Rock Den ?

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Sup every QYjhVX7.gif.7db9908be40716d12dd6194358f97340.gif. After looking at the last Game Update, we've all seen this little cute GIF :

Hallowed_nights_2019.gif.642eee7fb125ffdffd5d34ec4cb772da.gif

That's a little sample of the animated short from Hallowed Nights 2019 and I can say I'm really hyped for this event. I just love DST events.

Anyway, look at the end of the GIF, don't y'all want this tiny spider as a critter for real ? :wilson_love: Spiders are one of the most popular creatures of Don't Starve and I think they deserve a critter, and since it's Spooktober I guess it's a good period to think about it !

 

But what about you ? If you'd want to have a new critter, based on an existing mob, maybe your favourite, or with a potential use like Mothlings, what could it be ?

 

On my concern, my favourite mob is the Bats, but knowing that they're not very liked in the game and that the Broodling have a bat skin, it's not going to be a thing I guess. Anyway the bat is my spirit animal.

Spoiler

I'm not ****in' all around cave entrance, no.

 

Wendy is clearly three years old

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You can guess from several clues:

Inflicts 25% less damage, but Webber doesn't. So she must be definitely younger than Webber.

She is blonde and has striped socks. All the little girls are blond and with striped stockings

She has a much larger head than the body

She has a teddy bear and freckles

She has no beard

And then hell, Klei evidently absolutely wants us to play with a child, there is no other possible explanation.
Resigned.
(But for me she's still fifteen, AHAHAHAH)

 

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